Mediamatic is organizing the European launch of Rockstar’s L.A. Noire. The detective game uses facial expressions in a manner never seen before, making psychology an important part of the game play. Additionally, the game offers a unique insight into 1940s Los Angeles. Be the first to play the game at midnight! From 22:00 onwards we'll be discussing and testing the game with Dirk and Ruben van Weelden, Rockstar and the Museum of National History. RSVP on this page.
About L.A. Noire
Alcohol, jazz, sex and violence. L.A. Noire is set against the backdrop of 1940’s Los Angeles, also dubbed the Golden Ages of crime. The game mixes old-school detective work with stone-cold action. L.A. Noire is part film, part gaming. But above all, it means a huge leap forward in the fields of interactivity and technology.
What makes L.A. Noire unique is the use of MotionScan. Facial expression and emotions of real-life actors are captured with 32 high definition cameras. (Detective Cole Phelps is 'played' by Mad Men actor Aaron Staton.) This detailed depiction of expressions is essential for solving the various cases. What’s up with that grin? Is that man really telling the truth? MotionScan was also used to create the movie Avatar.
Writer Dirk van Weelden and his son Ruben tested the game and will review it on the spot. Willem Velthoven (Mediamatic), Erik Schilp (Museum of National History) and Onno Bos (Rockstar Games) will discuss the importance of computer games, and talk about how L.A. Noire came into being. The game goes on sale at midnight. There will be consoles available so you can try it out immediately.
Location: Zuiderkerk, Zuiderkerkhof 72 Amsterdam. Doors open at 21.30, the program starts at 22:00. The game goes on sale at midnight, and the church closes again at 01:00. Free entrance, but please RSVP on this page to let us know you're coming!