Martijn Thé, Marcel Schouwenaar

Tinkering together an electronic toy prototype

with Arduino and some found electronic products

In this story we will elaborate on how we, a group of Industrial Designers from the Delft University of Technology, built a working prototype for an electronic toy that we have designed. In our case, the goal of the prototype was to be able to experience and measure the value-add for our users that we attemped to create with the electronically enriched interactions they have with the toy. We won't go into detail too much about the actual toy, its design or the research that we undertook with the finished prototype; this story is more a documentation of the process of how to hack and tinker together a prototype from existing bits and pieces of ready-made electronic products.

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