'i like' racing Dirk van Oosterbosch, Heerko van der Kooij, Marc Boon (马克 ), Vlad Trifa

Duck Race

Mario Cart goes physical

Two players race physical toys ducks in a virtual pond to win popularity on the Picnic network. If the players can convince the audience to support them in their race by scanning their badges not only will their ducks get faster, they will also be 'liked' on the network if they win. The audience members that choose to participate will be able to influence the outcome by scanning their badges at the right time during the race.

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DuckRace.JPG - DuckRace by Dirk van Oosterbosch, Heerko van der Kooij, Marc Boon and Vlad Trifa.

Gameplay

The two players have to scan their tag to start the game, and if both players are ready the audience members get a few seconds to scan their badges to pick a side. Then the race begins. Because both players start at opposite ends of the track, they will have to cross in the middle. The racers can control their ducks by steering with a wii-mote. Even though the track is already difficult, the participating audience members can make it all a little bit more difficult by scanning their badges again. For example by quickly scanning your badge when a fish appears on the pad, the flow the fish create will influence the speed of your duck.