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  • Greg Lindsay 1 Jan 2003

    The Korsakow System

    Res Magazine Review

    Experiments in multiple-image films and nonlinear plots have slowed, and although the rush to make movies on the desktop has picked up speed, the urge to watch them there has dissipated.

  • Interaction
  • Interface
  • Information
  • software
  • Storytelling
  • Engines
  • Computer
  • New media
  • Hardware
  • Montage
  • Technology
  • Linking
  • Machine
  • Dennis Timm 1 Jan 2004

    Ein Workshop zum nonlinearen Erzählen

    Das 16, internationale Dokumentarfilm-Festival Amsterdam begrüßte seine Gäste im Dezember wieder am Rande der Altstadt. Verteilt über mehrere Gebäude und Kinos in der Nähe des Leidseplein, liefen...

  • 1 Jan 2003

    Publications

    Korsakow in the press

  • 1 Jan 2004

    anyStory

    Workshop 26 en 27 augustus. Voor alle skeletten in je kast en alle roddels van de buurvrouw.

    anystory AnyStory is een Content Management System dat speciaal bedoeld is voor het maken van verhalensites. Het legt inhoudelijke verbanden tussen verschillende verhalen, waardoor een...

  • Mediamatic T-Shirts

    responsible and comfortable

    Buy now with Paypal or mail [at] mediamatic.net or call +31 20 638 9901.

  • 1 Jan 2003

    Interactive Film at Berlinale 2004

    Join the workshop in Berlin this February!

    Five intense days of learning and collaboration with international filmmakers during the Berlin Filmfestival. Combine your visit to the Berlinale with this inspiring introduction to interactive...

  • 1 Jan 2003

    The Korsakow System has a new Interface

    We are proud to present the Korsakow system version 2.3.

    Instead of stills it is now possible to have preview movies.

  • 1 Jan 2005

    What are the Issues Covered

    @ the Interactive Narration Workshops?

    In each Workshop we view the Possibilities and Difficulties surrounding Interactive Narration from the Perspective of the Participants' Discipline.

  • 1 Jan 2004

    Interactive Video at World Wide Video Festival

    Workshop in Amsterdam for European Video Artists from 10 to 14 June

    Five intense days of exploring, discussing and building interactive video projects with international video artists during the World Wide Video Festival in Amsterdam from 10 to 14 June 2004. Get...

  • 1 Jan 2003

    Workshop Reports

    Read more about the previous Korsakow workshops

    The best way to learn more about the ambiance during a workshop is by reading the reports and taking a look at the pictures.

  • Tobias Huelswitt 1 Jan 2003

    Sachte wird das Schaf gemolken

    On Florian Thalhofers world

    In 54 Episoden berichtet der dreißigjährige Medienkünstler Florian Thalhofer auf der CD-ROM welt von seinem Heimatort Schwandorf in der bayerischen Oberpfalz.

  • 1 Jan 2003

    What does it mean?

    The etymology of the term "Korsakow"

    The expression syndrome is a medical term, which describes a serious damage of short time memory, typical of very heavy alcohol abusers. Korsakow syndrome patients often compensate their lack of...

  • 1 Jan 2005

    Description Workshops Interactive Narration

    Day-by-Day Outline of the Workshop

    What are the different issues covered in the workshop on Interactive Narration?

  • Jakob Schillinger 1 Jan 2003

    Streaming

    Korsakow

    By launching www.lovestoryproject.com Florian Thalhofer (inventor of the Korsakow System) introduces a long anticipated feature of the Korsakow System: The author of a Korsakow Project is now able...

  • _oneliner

    Platform for massive, character-based communication using VGA monitors.

    Description of Arjan Scherpenisse's graduation work. Source: www.scherpenisse.net/_oneliner/

  • 6 CD-ROMs published by Mediamatic get stuck

    cd-roms from 1994 to 1998

    "This CD-ROM was made by Mediamatic Interactive Publishing(MMiP) for the Netherlands Design Institute. Technical requirements : a Macintosh computer with 256 color display, 4 megabytes of RAM and a...

  • Mediamatic Magazine Vol.7#1 Paul Groot 1 Jan 1992

    Famous Artists School, Famous Writer Tool

    or: the hankering after a configurated system for the Apple and other rhetorical reflections

    In Mediamatic 6#1, Paul Groot reported on his first experiences with a word processor and his struggle with the McHugh. As a sequel to these first impressions, he will review here MicroSoft's Word5...

  • 1 Jan 2004

    Story Engines

    Over de instrumenten voor het bouwen van interactieve verhalen, 4 en 5 oktober 2004

    Er zijn vele verschillende instrumenten om interactieve online verhalen mee te maken. Het is moeilijk om een overzicht te krijgen van alle engines die beschikbaar zijn om interactieve vertellingen...

  • 1 Jan 2003

    Florian Thalhofer

    media artist

    Florian Thalhofer is a Berlin based media artist who's main topic is nonlinear and interactive narration.

  • 1 Jan 2003

    Final Presentation of the Mediamatic Workshop

    on Interactive Narration in co-operation with the WWVF

    The final presentation for the festival audience will be on Saturday May 17, 8 pm at the Passenger Terminal.

  • Persbericht 22 augustus 2007

    Eerste FabLab van Nederland

    Mediamatic maakt tijdens EL HEMA FabLab publiek toegankelijk

    Amsterdam 22 augustus 2007 — Het eerste, publiek toegankelijke, FabLab van Nederland opent zaterdag 25 augustus bij Mediamatic. Het FabLab is een openbare werkplaats waar gewone mensen met digitaal...

  • Aaron

    program

    Aaron, the first robot in history that creates original paintings, is the result of years of research by Harold Cohen.

  • 1 Jan 2003

    Sharing

    Information in any Meta can be shared between multiple organisations or departments. You can do this while keeping your own website and identity.

  • Mediamatic Magazine Vol. 8#1 Kai Hoffmann, Frank Druschel 1 Jan 1994

    The European Computer Museum sends Tidings of...

    Jurassic Park has returned the dinosaurs to us. Some months ago there was an exhibition of these veterans of primeval time in the German town of Hildesheim, one which could not be missed. What is so...

  • ikStaar

    Dev Camp Day 2

    Staring contests are as old as the road to Rome. I heard from reliable sources that before the invention of the ball kids used to stare at each other a lot out of boredom. This project is an updated...

created System Administrator modified Juul Willems

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