Started twelve years ago, fmx has grown into the leading German event for digital creation. And it is still growing, attracting visitors from all over Europe as well as speakers from all over the world.
Over the last years, fmx has evolved into an important meeting point for everybody working in animation, effects, games and postproduction. At the event in Stuttgart, speakers exchange ideas, insights and inspirations with visitors who share their goals and aspirations. Production companies, animation studios, effect houses, game developers and postproduction facilities present this year's finest achievements. Users, researchers, scientists, hardware and software vendors, debate new technologies, advanced theory and practical applications. Creators, financers and distributors get together, exchange ideas and pitch projects. Graduates and students meet companies looking for new talent. Artists and producers, pioneers, decision makers and job starters, creators, managers and distributors share their knowledge and learn from world's leading experts.
Organized by the Institute of Animation, Filmakademie Baden-Wuerttemberg, fmx/06 is a non-profit event, funded by the Staatsministerium Baden-Wuerttemberg, MFG Medien- und Filmgesellschaft Baden-Werttemberg and FFA Filmfoerderungsanstalt, and supported by many partners from the industry. For fmx/06, the Institute of Animation is cooperating, for the first time, with the French company NX Publishing who were, up to the last year, responsible for the programme and organization of Imagina.
The fmx/conference comprises of fmx/essentials, featuring the "Virtual Humans Forum" and in depth presentations of new movies, fmx/talks about Animation, Effects, Games and Content - including talks on Mobile Entertainment - and fmx/screenings, showing, together with the Stuttgart International Festival Of Animated Film, animated shorts as well as all the feature films discussed in fmx/essentials.
At fmx/forum, all the important hard- and software vendors take part in fmx/workshops, fmx/suites and the fmx/expo. A new series, fmx/technologies, deals with "Digital Cinema", talking about the technical workflow from shooting to transfer, editing, grading and delivery as well as about technical infrastructures and rendering.
Contact is the key word for fmx/talents - freelancers and graduates meet representatives from international companies: The Recruiting Event attracts young talent from all over Europe and offers them the opportunity to meet recruiters from big and small companies from all over the world. "European Talents" allows selected teams of students to pitch their projects to a jury of influential producers. The Eyes & Ears Junior Showcase presents the best student projects from Germany. And school presentations give an insight into studying animation and effects.
Further fmx/events are Digital Production's animago AWARD:2006 prize-winning ceremony, the flashconference®, the MFG talks on Visualisation in Industry and Science, the Sagasnet Developing Interactive Narrative Content Seminar and the FFA talks on "Digitale Produktion" covering creative and financial aspects of digital shooting, digital postproduction and digital distribution.
The Realtime Film Festival deals with the artistic challenges through current realtime graphics and screens the most interesting Demos, Machinimas, CutScenes, Flash-films and VJ-performances of the past year.
Information about last year’s programme as well as the programme for fmx/06 can be found at www.fmx.de. Information about the Institute of Animation, Filmakademie Baden-Wuerttemberg can be found at www.animationsinstitut.de.