Mediamatic / <>TAG Salon

Processing with Casey Reas

how to program images, animation & interaction

20 Sep 2007
20 Sep 2007

Artist C.E.B. Reas (USA / Los Angeles) has co-developed a cultural tool called Processing. It's a open source software package that enables people to program interactive and visual things on their computer. During his presentation, he discussed his work as a programmer, talked about his new book and demonstrated what you can do with Processing. Afterwards, the artists Karsten Schmidt (GER / London) and Aaron Koblin (USA) gave a lecture about working with Processing.

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Processing with Casey Reas - monster monster ontstaan door processing Illustration at Mediamatic By: Marieke Bijster

What?

Processing is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool. Processing is developed by artists and designers as an alternative to proprietary software tools in the same domain.

How?

Processing is free to download and available for GNU/Linux, Mac OS X, and Windows.

Who?

C.E.B. Reas is an artist who lives and works in Los Angeles. His work focuses on defining processes and translating them into images. He is an associate professor in the department of Design | Media Arts at the University of California, Los Angeles.

Check out reas.com and processing.org for more information.

Karsten Schmidt is a software developer, computational designer and artist, he also works as a researcher at MovingBrands. He develops custom tools for exploring new ways of design in it's various disciplines.

Go to toxi.co.uk for more information.

Aaron Koblin received his MFA from the Department of Design|Media Arts at UCLA and his BA in Electronic Art at the University of California, Santa Cruz. Utilizing a background in the computer game industry, he led a course in game design for the web at UCLA and has been working with data driven projects as a designer, artist and researcher.

Please visit aaronkoblin.com to find out more about him.

Where?

<>TAG is a platform for contemporary audio and visual art, based in The Hague. The organisation aims to create an environment in which young professionals from different backgrounds can meet to exchange ideas and initiate new projects, thus creating network to share knowledge, experience and expertise.

Go to tag004.nl for more info.