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  • Digitale Pioniers zoekt international

    Digitale pioniers gezocht

    Digitale Pioniers geeft financiële en organisatorische ondersteuning aan innovatieve internetinitiatieven van kleinschalige maatschappelijke organisaties. Sinds december 2002 zijn er meer dan 130...

  • Criticism
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  • openness
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  • transmediale.07

    unfinish!

    Festival for art and digital culture Berlin 2007: Jan 31 - Feb 4 The 20th transmediale festival again explores how art and society are changing under the influence of media and technologies which...

  • Media 2007 Call for proposals

    Deadline for interactive narrative projects in development: Feb 10

    Developing Interactive Narrative Content Seminar Stuttgart, Germany April 29 - May 5 2007 In 2007 the Developing Interactive Narrative Content Seminar will take place, again, in Stuttgart, Germany...

  • Creative Genius: Things I have learned in my life…

    Stefan Sagmeister, Graphic Designer and Typographer, Sagmeister Inc (AT)

    Renowned for the album covers he created for the likes of Lou Reed, Talking Heads and the Rolling Stones, Austrian-born designer Stefan Sagmeister has a slightly different way of looking at things.

  • Mediamatic Magazine Vol.7#1 Jules Marshall 1 Jan 1992

    A Network of Relationships

    Having a computer on your desk and no modem is like using the Ferrari in your garage only to sit in and listen to the stereo, I once read somewhere. A pc connected to the phone network now has an...

  • Heroes of the Information Economy — the Makers

    Cory Doctorow, BoingBoing

    With the rise of the internet and digital technology, we have not only been given the power to produce and distribute digital content, we now have new tools to make things.

  • Come Out & Play Announcement

    Aska Hopman & Ronald Lenz, Waag Society

    The ‘Come Out & Play Festival’ will transform Amsterdam into a playground! This short invitation to the festival highlights the most fascinating and intriguing and enjoyable games.

  • Transforming Media

    Transforming Media The world of media is changing, we all know this. What are the real changes occurring and where are the forces for this change coming from? Come out to hear the truth about this...

  • European Creative Industries@PICNIC

    Vision, Strategic Agenda, Work

    IIP CREATE, the innovation platform of the Dutch ICT/Media Creative Industries, is grasping the opportunity of this year’s international PICNIC event to invite leading European IT/Media Creative...

  • The Near Future of Pervasive Media Experiences

    Julian Bleecker, Dennis Crowley, Febien Girardin, Nicolas Nova

    Hosted by Julian Bleecker, Professor, University of Southern California and Researcher (United States)

  • Review of the Tools

    Review of the Tools

    Together with public broadcaster VPRO and many other media and service partners, PICNIC’07 intends to be an incredibly well covered event, using all the web 2.0 tools available.

  • Keynote: Everything is Miscellaneous

    David Weinberger, author, ‘Everything Is Miscellaneous’ (US)

    In this keynote presentation, Dr. David Weinberger offers a profound contribution to understanding the impact of the digital revolution, as well as a probing exploration of how we create meaning in...

  • Mystery, Sensuality and Intimacy

    Kevin Robert, Richard Hytner, Saatchi & Saatchi and Paul Molenaar, Ilsemedia

    There are three keys to the hearts of consumers - Mystery, Sensuality and Intimacy. Sisomo is how they come alive - Sight, Sound and Motion. Success in the Attraction Economy belongs to those who can...

  • Augmented Reality for Advertisers

    Ferhan Cook, Eduardo Dias, Ydreams; David Polinchock, Brand Experience Lab; Jeroen Mol, Total Immersion

    Augmented reality is a field of computer research which deals with the combination of real world and computer generated data. Most AR research is concerned with the use of live video imagery which is...

  • Play as a Frame for Collaborative Creativity

    Ben Cerveny, Playground Foundation

    Drawing on a rich variety of examples ranging from wrestling kittens to massively multiplayer online gaming, Ben Cerveny discusses how meaning is generated in play and why creative people need it.

  • Future of Dutch Creative Industry

    Formulating a joint ambition and agenda for the Dutch creative industry

    A new program initiative for the Dutch Creative Industries, with Emile Aarts (Philips), Hermen van der Lugt (TI), Marleen Stikker (Waag), Geleyn Meijer (Logica) In Western societies the lifestyle of...

  • In Search of Belonging

    Susan Kish, Xing; Danah Boyd, Researcher; Marc Canter, Broadband Mechanics

    It’s human nature to form cliques and join communities. The Internet, TV, music, mobile devices, virtual reality and gaming and print publications make it easier for people to form communities of...

  • Kunstonderwijs en nieuwe media

    Ronde Tafelgesprek

    Op 6 april 2000 werd op de Rietveld Academie een ronde tafel gesprek gehouden, het PDF verslag hiervan kunt u hieronder downloaden.

  • Ipan Meeting

    Networking meeting with Michael Johnson of Pixar

    During PICNIC'07, IPAN will host a network meeting with one of the event's international top speakers as the guest of honour. The Dutch Association of Interactive Professionals, IPAN, has over 350...

  • Mobile City showcase

    Directly following the Mobile City workshop Waag Society will present what its Mobile City platform is all about and what future plans are.

  • The Age of Access

    Baptiest Coopmans, Member of the Board of Management and Managing Director Consumer Market, KPN

    KPN provides telephone, Internet and television services to personal and business customers in Western Europe. It’s also a partner in free newspaper DAG and a number of other media projects. Discover...

  • Keynote: The Cult of the Amateur

    Andrew Keen, author of The Cult of the Amateur (UK)

    In ‘The Cult of the Amateur’, Keen aims to show how today’s Internet is killing our culture and assaulting our economy. The Web 2.0 revolution is delivering superficial observations of the world...

  • Make – The Revolution in Personal Fabrication

    Neil Gershenfeld, Director, The Center for Bits and Atoms, Massachusetts Institute of Technology

    Neil Gershenfeld and his colleagues have created Fab Labs around the world. He shows how personal fabrication is possible today and how it’s meeting local needs. Children in inner-city Boston have...

  • Cultural Dating

    on the future of museums, archiving and cultural institutions

    TIME magazine choose YOU, the internet user, as person of the year 2006. Meanwhile however, the cultural sector is not making many moves to harness the potential of the enormous amounts of active...

  • IAM 2015

    The future of the new media professional

    In a future scenario workshop the Institute for Interactive Media (HvA) and her partners will explore the future of new media in 2015.

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