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  • Iris Douma

    Project manager & Interaction Designer

    www.nr74.org

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  • Review of the Tools

    Review of the Tools

    Together with public broadcaster VPRO and many other media and service partners, PICNIC’07 intends to be an incredibly well covered event, using all the web 2.0 tools available.

  • Virtual Worlds

    What do virtual worlds mean for brands

    Once the stuff of science fiction, virtual worlds are becoming central to the future of marketing, technology, entertainment and brand-building. Consumers desire to be engaged in a dialogue with the...

  • Day of the Media Labs (invitation only)

    Collaborative Innovation: Redefining the Media Lab and the Community

    The Amsterdam based Media Guild is proud to be (co) organiser of the following events at PICNIC ’07.

  • Creative Cities in China

    Organized by Da-Tong China Desk Creative Industry

    Interesting and conceptually compelling cases of building "creative cities" in China, debate about the role of the creative industry in the dynamic urbanization in China. Moderated by: Paul van den...

  • Digital Pioneers

    Pitch Digital Pioneer Academy 2007, Presentation 'Open Doors' book

    Since April 2007 eleven projects are working on their Digital Pioneer Businessplan. During this event, the projects will each present their plans to a group of experts and compete for three prizes...

  • (Un)common Ground - Scale and Intimacy

    Expert meeting

    The meeting will take place on the 24 Sept. (1 - 5pm) and 25 Sept. (9am - 5pm) in Amsterdam. Announcing (Un)common Ground – Scale and Intimacy, the latest in a series of expert meetings designed to...

  • RFID fantasies, experiences and creative…

    Mediamatic RFID & Physical Computing Hackers Camp

    During Picnic 07 ( Go play with your tag! ) you could experience the creative prototypes and experiments that were built around the unique opportunity of having a large crowd of tagged people present

  • Play as a Frame for Collaborative Creativity

    Ben Cerveny, Playground Foundation

    Drawing on a rich variety of examples ranging from wrestling kittens to massively multiplayer online gaming, Ben Cerveny discusses how meaning is generated in play and why creative people need it.

  • Identity 2.0: Who are we now?

    Dick Hardt, Founder, Sxip Identity (US)

    Enjoy this introduction on Identity 2.0 and how the concept of digital identity is evolving - This fast-paced talk will provide perspectives on what is identity, where we are today and what might...

  • Future of Dutch Creative Industry

    Formulating a joint ambition and agenda for the Dutch creative industry

    A new program initiative for the Dutch Creative Industries, with Emile Aarts (Philips), Hermen van der Lugt (TI), Marleen Stikker (Waag), Geleyn Meijer (Logica) In Western societies the lifestyle of...

  • CineGrid Special

    Afternoon seminar including demo of 4K cinema

    CineGrid Amsterdam will develop a facility for the production and screening of digital cinema on a very high quality level. To do so the participation is needed of many partners: scientific

  • A User’s Guide to the 21st Century

    Alex Steffen, co-founder Worldchanging, and Worldchanging: A User's Guide for the 21st Century

    Though many people are working on tools, models and ideas for a better future, often they are not connected. PICNIC'07 and the PICNIC Green Challenge aim to connect great green ideas, creative...

  • Ecomap Lab

    Friday 25 September

    Waag Society, FING, FutureEverything and Amsterdam Innovation Motor will host a one-day EcoMap Lab at PICNIC. We will build a shared understanding on how to map the environment (eg. energy, waste...

  • 212 BarCamp

    Trends in online advertising

    Program of the 212Barcamp Flexbar 2 (100 persons) 14:15-15:00 Emesa 15:00-15:45 Tele2 15:45-16:30 fris idee 16:30-17:15 Telegraaf 17:15-18:00 Traffic4U 19:00-19:45 Jabidoo 19:45-20:30...

  • Case Study: Minimally Invasive Education through…

    Dr. Sugata Mitra, Professor of Educational Technology, Newcastle University (United Kingdom/India)

    Creativity and play are closely connected, and play can be a form to arrive at collaborative creativity. In this session, Dr Sugata Mitra, know from the ‘Hole in the Wall’ project, will share with us...

  • European Creative Industries@PICNIC

    Vision, Strategic Agenda, Work

    IIP CREATE, the innovation platform of the Dutch ICT/Media Creative Industries, is grasping the opportunity of this year’s international PICNIC event to invite leading European IT/Media Creative...

  • The Near Future of Pervasive Media Experiences

    Julian Bleecker, Dennis Crowley, Febien Girardin, Nicolas Nova

    Hosted by Julian Bleecker, Professor, University of Southern California and Researcher (United States)

  • Kendra Initiative Cross Media Summit for Content…

    Building a better content distribution marketplace. A free (no cost) event...

    FRUSTRATED with the CONTENT MARKETPLACE? What are the SOLUTIONS? Is there the will to build a UNIVERSAL CATALOGUE? In this mixed up world how do CONTENT OWNERS increase the VISIBILITY of their...

  • Keynote: The Game of Life

    Katie Salen, Parsons School of Design

    New forms of gaming, including collaborative alternate reality games, and games that blur the boundary between reality and fiction.

  • Augmented Reality for Advertisers

    Ferhan Cook, Eduardo Dias, Ydreams; David Polinchock, Brand Experience Lab; Jeroen Mol, Total Immersion

    Augmented reality is a field of computer research which deals with the combination of real world and computer generated data. Most AR research is concerned with the use of live video imagery which is...

  • Ecomap Lab: THINK!

    Labs PICNIC '09

    Waag Society, FING, FutureEverything and Amsterdam Innovation Motor will host a one-day EcoMap Lab at PICNIC. We will build a shared understanding on how to map the environment (eg. energy, waste...

  • Transforming Media

    Transforming Media The world of media is changing, we all know this. What are the real changes occurring and where are the forces for this change coming from? Come out to hear the truth about this...

  • Fablab Workshop: Friday

    A FabLab is a public enterable space with digital fabrication machines to make (almost) anything you want...

  • Make – The Revolution in Personal Fabrication

    Neil Gershenfeld, Director, The Center for Bits and Atoms, Massachusetts Institute of Technology

    Neil Gershenfeld and his colleagues have created Fab Labs around the world. He shows how personal fabrication is possible today and how it’s meeting local needs. Children in inner-city Boston have...

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