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  • mdb

    The medium is to mess with

  • Criticism
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  • Mediamatic Fabriek

    Our location from 2011 till 2014

    Mediamatic has moved on average every 3 years. Mediamatic is a gallery, project space, aquaponics farm and cafeteria. In December 2011 we moved part of our activities to the Van Gendthallen on...

  • Mediamatic Magazine Vol. 8#4 Willem Velthoven 1 Jan 1996

    vol. 8#4 The Religion Issue

    Editorial: Are People the Gods of the Algorithms?

    The word avatar does not occur in this issue of Mediamatic.

  • Book: Arjen Mulder 1 Jan 1996

    Het Twintigste-Eeuwse Lichaam

  • Tobias Huelswitt 1 Jan 2003

    Sachte wird das Schaf gemolken

    On Florian Thalhofers world

    In 54 Episoden berichtet der dreißigjährige Medienkünstler Florian Thalhofer auf der CD-ROM welt von seinem Heimatort Schwandorf in der bayerischen Oberpfalz.

  • Bibliography

    Olfactory History of Oosterdok

    English bibliography Allen , Catherine. “To be Quechua: The Symbolism of Coca Chewing in Highland Peru”. American Ethnologist , 8, no. 1 (February 1981): 157-171. doi:10.1525/ae.1981.8.1.02a00100.

  • Persbericht 22 augustus 2007

    Eerste FabLab van Nederland

    Mediamatic maakt tijdens EL HEMA FabLab publiek toegankelijk

    Amsterdam 22 augustus 2007 — Het eerste, publiek toegankelijke, FabLab van Nederland opent zaterdag 25 augustus bij Mediamatic. Het FabLab is een openbare werkplaats waar gewone mensen met digitaal...

  • Book: Keith Ansell Pearson 1 Jan 1999

    Germinal Life

    The Difference and Repetition of Deleuze

    A sequel to the highly successful Viroid Life. Where Viroid Life provided a compelling reading of Nietzsche's philosophy of the human, Germinal Life is an original and groundbreaking analysis of...

  • Web Aesthetic

    How Digital Media Affect Culture and Society

    Design: Studio Léon & Loes, Paperback, 276 pages, 14 x 21 cm English edition, ISBN 978-90-5662-770-6, € 23.50 October 2010 In association with the Institute of Network Cultures at the Hogeschool van...

  • Book: Stan Franklin 1 Jan 1995

    Artificial Minds

    An encyclopedic but nonetheless compellingly readable overview of the history of Artificial Intelligence.

  • Project:

    FabLab @ Mediamatic

    Make your own stuff - do it yourself

    Artists, designers, entrepreneurs, anyone can come and explore the Fablab machines to create your own prototype. We have a sublimation transfer system, laser cutter, vinyl cutter and 3D milling...

  • In the End, We Only Have Ourselves

    Body as a Restaurant by Zane Cerpina

    Time is of the essence. Human progression and technological advancements have led us to turn our world to the new age- the Age of Man; the Anthropocene. When we can no longer rely on mother nature’s...

  • About Tempeh Ware

    Save the world by eating your plate

    Most people know tempeh as an Indonesian side dish, appearing in small, rectangular chunks on a plate. But the time to be square is over, and new shapes enunciate the future of food in sustainable...

  • Mediamatic Biotoop Kamilė Vaitkutė, Jiwei Zhou

    A Taste from the Ocean: Poppy Seed Mycelium

    It smells like...fish!

  • Mediamatic Magazine vol.7#1 Remko Scha 1 Jan 1992

    Virtual Voices (1)

    Mimesis

    The new digital media technologies, which are now being developed, are often imitative technologies. Future generations may end up viewing the twentieth century as the century of abstraction, and the...

  • Interactive installation Sean Follmer, Luís Brandão, Fábio da Costa

    Untitled Sock Project 2010

    Dev Camp '10 project

    This installation was built during Dev Camp '10. It is a project that was developed by Pol Pla and Sean Follmer (both hailing from Boston, Massachusetts) in cooperation with the Portuguese duo Luís...

  • Mushrooms are taking over the Dutch media

    “Scientists, designers and dreamers are working on a revolution”.

    For the last couple of months Motherboard, the technological arm of Vice have been on board to interview designers, scientists and mycelium experts about their work with fungi. The result is...

  • Mediamatic Biotoop Kamilė Vaitkutė, Jiwei Zhou

    Tempeh Dinner First Trial!

    Buckwheat and bulgur tempeh sheets' first trial for closed food

  • Mediamatic Magazine Vol.7#1 Paul Groot 1 Jan 1992

    Famous Artists School, Famous Writer Tool

    or: the hankering after a configurated system for the Apple and other rhetorical reflections

    In Mediamatic 6#1, Paul Groot reported on his first experiences with a word processor and his struggle with the McHugh. As a sequel to these first impressions, he will review here MicroSoft's Word5...

  • Mediamatic Magazine Vol. 9#1 Hein Masseling 1 Jan 1998

    Ford, Glymore, Hayes

    Android Epistemology

    Forty-six years ago, Alain Turing opened his article Computing machinery and intelligence by contemplating whether or not machines can think. At that time, this consideration must have seemed radical...

  • Analog Statistics

    a.k.a. "in search of Antarctic internet users"

    The installation Analog Statistics establishes a link between the online presence of MULTIPLEX: TransNatural and the physical exhibition space. Seven plants in a greenhouse give exhibition visitors...

  • Another Futurist Dinner?

    Neo-Futurist Dinners is a new programme line at Mediamatic, in which the world of food, art and science are brought together. During these gastronomical experiences, you will be engulfed in a multi

  • Living Roof project

    If you can’t beat them, join them.

    Living Roof geeft een sterke verbetering van de leefkwaliteit van golfplaten hutten in Zuid-Afrikaanse townships. We presenteren in 2014 in Kaapstad (world design capital) een eerste ontwerp waarbij...

  • Mediamatic Magazine Vol. 9#1 Hein Masseling 1 Jan 1998

    Tierra

    Artificial Evolution in an Artificial World

    Until recently, one of the most frustrating problems for evolutional biologists was the fact that the process of evolution could not be directly perceived as a process. With the recent development of...

  • SensorMania

    Notes from the e-Fashion day

    Interactive fashion needs technology. If we want our clothes to move, sense and light up, then we will need the materials to do this for us. There are a lot of very interesting materials out there

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