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  • Image:

    Delta Printer

    Bas Molkenboer uses DELTA 3D printing technology

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  • 3dprintingforyou
  • Technology
  • Machine
  • FabLab How-to's

    Making Printed Circuit Boards with the Fab Lab by Marc Boon

    What is a Fab Lab? From the MIT website: “Fab Lab is an abbreviation for Fabrication Laboratory. It is a group of off-the-shelf, industrial-grade fabrication and electronics tools, wrapped in open...

  • Open call Drone Camping

    Drone enthousiasts, join us!

    This summer Mediamatic Fabriek will be open up on fixed hours for drone, UAV and UAS users to come in and fly around our 1000 sqm exhibition space.

  • Open call: CYNETART Competition 2012

    Media Art & Digital Culture

    The international CYNETART competition is open to artists, designers and scientists who dedicate themselves in their artistic and reflective discussion; in particular, to interdisciplinary and hybrid...

  • Joint Venture dag 3: Check the Technique

    Joint Venture Dag 3: Gamelab, Beamlab, Musiclab en Bright Night presenteren op donderdag 1 juli 'Check the Technique!' Benieuwd naar de laatste ontwikkelingen op het gebied van gaming, muziek en...

  • Keeping you on the downlow.

    Dev Camp Day 3

    After 6 posts that were not project centered it might be wise to see how our participants are doing. In this post I will briefly inform you how the day is going and if they encountered any major...

  • Night Owls

    Dev Camp Day 4

    I always thought Hackers were night owls. I assumed I would be entering a vacant space at 10 in the morning during this Dev Camp. I could not be more wrong: when I come in I am greeted by the...

  • Chewing Radio's

    Dev Camp Day 2

    Chewable Radio's! What's not to understand. Tuning in to your favorite radio-shows while having the airwaves of sounds traveling from your mouth to your ear.

  • ikStaar

    Dev Camp Day 2

    Staring contests are as old as the road to Rome. I heard from reliable sources that before the invention of the ball kids used to stare at each other a lot out of boredom. This project is an updated...

  • Mediamatic Magazine Vol.7#1 Geert Lovink 1 Jan 1992

    The Archeology of Computer Assemblage

    The 'Ars Combinatoria' of Berlin philosopher-engineer Werner K

    The Berlin philosopher and programmer Werner Künzel has hatched an ambitious plan to develop a genealogy of computer theory, written in 'the spirit of philosophy'. In the five books he has published...

  • Centipede, Atari, 1980

    This game was developed in collaboration with Dona Bailey, at the time one of the few women in the gaming industry.

    In this shooting game you control a laser pistol with a trackball. You have to try to kill a centipede, which gets faster and faster by eating its way through a mushroom field. If you shoot it right...

  • Mediamatic Magazine vol.7#1 Remko Scha 1 Jan 1992

    Virtual Voices (2)

    Mimesis

    Soft Machines

  • Mediamatic Magazine Vol. 7#1 Geert Lovink 1 Jan 1992

    Rheingold

    Howard Rheingold, Virtual Reality, Secker & Warburg, 1991

    The second half of the memorable year 1989 saw not only the 'velvet revolution' that swept Eastern Europe, but also the presentation of virtual reality to the world. Two developments that will occupy...

  • Dev Camp '10 Projects

    This are the 7 selected projects!

    Making stuff concrete. How is it fun in a social and simple way? One fun component works well. Let's go!

  • What can we learn?

    Dev Camp Day 3

    With backgrounds ranging from Portuguese AI-experts to Tennessean hackers the camp promised to be a roller-coaster-ride. And the dazzling displays of limitless ingenuity have yet to disappoint.

  • Pachinko, i.a. Nishijin & Sankyo, from 1980…

    Extremely addictive

    The first Pachinko machines appeared in Japan around 1920 and were initially intended as children's toys. A decade later Pachinko became very popular among grown-ups as well. It's highly addictive...

  • Persbericht 22 augustus 2007

    Eerste FabLab van Nederland

    Mediamatic maakt tijdens EL HEMA FabLab publiek toegankelijk

    Amsterdam 22 augustus 2007 — Het eerste, publiek toegankelijke, FabLab van Nederland opent zaterdag 25 augustus bij Mediamatic. Het FabLab is een openbare werkplaats waar gewone mensen met digitaal...

  • Arcade Portraits

    My favorite handheld

    Mediamatic crew playing their favorite handheld game. Pictures made by Marina Uhrig. The portraits are part of the Arcade exhibition .

  • Level 2: Arcade

    Coin swallowing amusement machines

    Mortal Kombat, Jet Rocket, Badlands and more. This page offers you an overview of the video arcade machines in our collection.

  • Shopping Lists

    Dev Camp Day 3

    Hayo together with Machiel are in charge of getting the right equipment. They have compiled a list of the numerous hardware shops in and around Amsterdam and get the parts essential to make the...

  • Mercedez Bunz 1 Jan 2001

    Extensions, Boundaries & Double Crossings

    Or: We Don't Trust Anybody. Shadowing Theory and Technology Constructing Subjects

    Bunz's text will focus on the different ways in which the word 'and' formats the relation between reality - which means us, the humans - and the computer. Her ambition is to demonstrate that the 'and'...

  • Book: Chris Hables Gray 13 Aug 1998

    Postmodern War

    The New politics of Conflict

    Postmodern War provides a sweeping vision of the history of war and the emergence of its specifically late 20th-century form.

  • NBA Jam, Midway games, 1993

    NBA Jam changed the face of basketbal forever.

    Until NBA Jam was released, basketball games were really only for the true enthusiast. After all, everything you could do on screen, you could do in real life as well. However, after 1993 basketball...

  • Mark Bain

    artist

    Mark Bain was born in Seattle in 1966. He studied at both MIT and the Rijksacademie, and now lives and works in Amsterdam.

  • 1 Jan 2004

    Interactive Video at World Wide Video Festival

    Workshop in Amsterdam for European Video Artists from 10 to 14 June

    Five intense days of exploring, discussing and building interactive video projects with international video artists during the World Wide Video Festival in Amsterdam from 10 to 14 June 2004. Get...

created Soňa Borodáčová modified Soňa Borodáčová

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