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  • Interactive installation Dana Gordon, Jean-Baptiste Labrune, Nadya Peek 1 jan 2010

    ikBijt

    The ikBijt confesses for you

    Bite down on this installation and listen to all your web 2.0 sins. You'll be the only one who can hear them, but that doesn't mean you shouldn't try to better your life.

  • Religie
  • Electronisch
  • Hacking
  • Taal
  • Gedrag
  • software
  • arcade
  • devcamp10
  • Open Source
  • sensor fest
  • sensor
  • Hardware
  • Angst
  • Machine
  • Chewing Radio's

    Dev Camp Day 2

    Chewable Radio's! What's not to understand. Tuning in to your favorite radio-shows while having the airwaves of sounds traveling from your mouth to your ear.

  • Level 1: Sensor Fest

    Mediamatic's interactive ikInstallations

    ikBijt, ikStaar, Wow! and more. These are the ikInstallations featuring in the Arcade exhibition.

  • Interactive installation Sicco van Sas, Gilles de Hollander, Arno Veenstra, Kendra Markle 1 jan 2010

    Interactive VJ

    Crowdsourcing visuals

    This installation enables visitors to manipulate the visuals during an event. By sending text messages to a prescribed phone number, guests can add elements to the visuals they see on stage or around...

  • Interactive installation Luis Rodil-Fernandez, Seth Hunter, Axel Roest, Saro Van Cleynenbreugel 1 jan 2010

    ikStaar

    21st century staring contest

    IkStaar brings old-fashioned staring contests into the 21st century. Two people sit down opposite each other. Two PlayStatoin Eyes register which participant blinks first. A video is made of the...

  • Interactive installation Sean Follmer, Luís Brandão, Fábio da Costa

    Untitled Sock Project 2010

    Dev Camp '10 project

    This installation was built during Dev Camp '10. It is a project that was developed by Pol Pla and Sean Follmer (both hailing from Boston, Massachusetts) in cooperation with the Portuguese duo Luís...

  • Interactive installation Fabienne Serriere, Travis Goodspeed, Arjan Scherpenisse, 1 jan 2010

    multi threaded banjo dinosaur knitting adventure…

    8-bit hacked knitting machine game

    A two-player 8-bit game made out of a hacked knitting machine connected to an ikCam. The winner's avatar is printed out using the knitting machine. This ingenious construction was a combined effort...

  • Interactive installation Mark Wubben, Dirk van Oosterbosch, Eelco Wagenaar, Marie-Anne Huiskamp, Theodore Watson, PIPS:Lab 1 jan 2010

    Wow!

    Write on Wall physical digital graffiti wall

    Draw on the Wow! using the light from your cell phone, cigarette bud etc. Upload the images to your online profile(s) and share them with your friends. The Wow! can be projected onto any surface

  • Interactive installation Ralph Meijer, Ernst Odolphi, K, Eelco Wagenaar 1 jan 2010

    ikScream

    Networked venting

    IkScream aspires to create the biggest, loudest and longest scream ever. Swipe your ikTag in front of the reader, and vent your frustrations into the ear. A mic and camera record your scream.

  • Day 4: Repent because we know everything!

    Biting Radios

    When J-B, Dana and Nadya explain me their installations they are talking about a dystopic future in which everything we do is recorded and used against you. I am frightened and so should you be.

  • TTL: aproximately 12 hours

    Dev Camp Day 5

    We are counting down and our hackers are gearing up for a final sprint.

  • Day 4: Manufacturing Hardware

    Multithreaded Banjo Dinosaur Knitting Adventure 2D Extremeeeee

    The knitting machine is busy knitting the custom designed sprites created through the ikCam terminal. But the team is not done yet.

  • Some thoughts from a non-coder

    Dev Camp Day 5

    Stringing code while eating boerenkool. You got to appreciate it.

  • Knitting Socks

    Dev Camp Day 3

    or beanies. or something fallus-like. that you can wear. in slow-motion.

  • Keeping you on the downlow.

    Dev Camp Day 3

    After 6 posts that were not project centered it might be wise to see how our participants are doing. In this post I will briefly inform you how the day is going and if they encountered any major...

  • AR.Drone

    Dev Camp Day 3

    We woke up to see a UFO flying through the Mediamatic Bank. When the initial fear subsided we took a closer look.

  • Day 4: Markers, Socks and Arduinos

    Blowing your Sock on!

    A blowing context that influences the color of a never ending sock. An educational game filled with politics, psychology and philosophical theory.

  • Day 4: Red, Red, Green

    ikStaar

    See who can look the longest at the other without blinking. Winning means eternal glory, losing everlasting humiliation.

  • Day 4: Cigarettes vs. iPhones

    Write on Wall.

    Cigarettes or telephones what will be the medium that is going to be used for WOW. The team is still struggling to decide if they will change their initial concept.

  • MB Vectrex, 1982

    Spel: Mine Storm

    De Vectrex behoort tot de eerste generatie game consoles. Door het gebruik van een vector monitor, waar ook de naam vandaan komt, wilde MB een arcade ervaring naar de huiskamers brengen. Ook de coin...

  • SNK Neo Geo, 1990

    Spel: Baseball Stars Professional

    Het Japanse SNK Playmore had eind jaren ’80 al haar eigen hardwareformaat voor in de Arcade hallen. In 1990 besloten zij ook een Neo Geo te maken voor thuisgebruik. De relatief dure console (vooral...

  • Time Lapse Day 5

    This is the last day and part of the last night of the Camp. Seems like that around 2.30 the battery gave out. You got to give it to the participants, because as you can see they were still going...

  • NBA Jam, Midway games, 1993

    Na dit spel zou basketbal nooit meer hetzelfde zijn.

    Tot de komst van NBA Jam waren basketbal games vooral games voor de liefhebber. Op het beeld deed je gewoon wat je op het veld ook kon. Na 1993 zou basketbal echter nooit meer hetzelfde zijn. Bij NBA...

  • Carpenters

    Dev Camp Day 3

    Camilo and Thjeu are essential in making the projects work. They brought their own tools and are building the (wooden) frames to house the installations.

  • Rolling Thunder, Atari, 1986

    Horizontal scrolling shooter

    Geheim agent moet zijn partner redden uit de handen van een terroristische organisatie. Rolling Thunder is een “horizontal scrolling shooter” en hangt een beetje tussen klassiekers als Shinobi en...

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