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  • Mediamatic Bank in Duintjer CS

    Sensor Fest: Level 1

    23
    nov 2010
    - ikSentric avond 1

    Sensor Fest vindt op 23, 24 en 25 november plaats in de Mediamatic Bank. Drie dagen kunst, technologie en sociale media. De eerste avond concentreren we ons op het werk wat tijdens het Mediamatic Dev...

  • Entertainment
  • Interactie
  • Games
  • Technologie
  • Hacking
  • Gedrag
  • rfid
  • Code
  • hardware
  • newmedia
  • theme arcade
  • sensor fest
  • sensor
  • Nieuwe Media
  • Hardware
  • Technologie
  • Spel
  • Interactive installation Fabienne Serriere, Travis Goodspeed, Arjan Scherpenisse, 1 jan 2010

    multi threaded banjo dinosaur knitting adventure…

    8-bit hacked knitting machine game

    A two-player 8-bit game made out of a hacked knitting machine connected to an ikCam. The winner's avatar is printed out using the knitting machine. This ingenious construction was a combined effort...

  • Nominatie SpinAward 2008

    ikTag en interactieve Social RFID Games

    Mediamatic en een team kunstenaars en ontwerpers van het Social RFID workshopteam zijn genomineerd voor een SpinAward 2008 in de categorie Beste Innovatie voor de IkTag & Interactieve Social RFID...

  • Innovatieprijs voor Mediamatic

    ikTag en interactieve Social RFID Games

    Op 3 april hebben we in de Westergasfabriek samen met een team van meer dan 35 kunstenaars en ontwerpers de zilveren SpinAward in ontvangst genomen. SpinAwards worden jaarlijks uitgereikt aan de...

  • Interactive installation Ralph Meijer, Ernst Odolphi, K, Eelco Wagenaar 1 jan 2010

    ikScream

    Networked venting

    IkScream aspires to create the biggest, loudest and longest scream ever. Swipe your ikTag in front of the reader, and vent your frustrations into the ear. A mic and camera record your scream.

  • Interactive installation Luis Rodil-Fernandez, Seth Hunter, Axel Roest, Saro Van Cleynenbreugel 1 jan 2010

    ikStaar

    21st century staring contest

    IkStaar brings old-fashioned staring contests into the 21st century. Two people sit down opposite each other. Two PlayStatoin Eyes register which participant blinks first. A video is made of the...

  • Level 1: Sensor Fest

    Mediamatic's interactive ikInstallations

    ikBijt, ikStaar, Wow! and more. These are the ikInstallations featuring in the Arcade exhibition.

  • Interactive installation Sicco van Sas, Gilles de Hollander, Arno Veenstra, Kendra Markle 1 jan 2010

    Interactive VJ

    Crowdsourcing visuals

    This installation enables visitors to manipulate the visuals during an event. By sending text messages to a prescribed phone number, guests can add elements to the visuals they see on stage or around...

  • RFID fantasies, experiences and creative…

    Mediamatic RFID & Physical Computing Hackers Camp

    During Picnic 07 ( Go play with your tag! ) you could experience the creative prototypes and experiments that were built around the unique opportunity of having a large crowd of tagged people present

  • Hackers Camp Day 2

    Sunny Day 2 started with a meeting exploring potential project ideas. Out of 15 original ideas a bunch seem to be the most promising. The ones that generate the most enthusiasm from team members...

  • Interactive installation Mark Wubben, Dirk van Oosterbosch, Eelco Wagenaar, Marie-Anne Huiskamp, Theodore Watson, PIPS:Lab 1 jan 2010

    Wow!

    Write on Wall physical digital graffiti wall

    Draw on the Wow! using the light from your cell phone, cigarette bud etc. Upload the images to your online profile(s) and share them with your friends. The Wow! can be projected onto any surface

  • Interactive installation Sean Follmer, Luís Brandão, Fábio da Costa

    Untitled Sock Project 2010

    Dev Camp '10 project

    This installation was built during Dev Camp '10. It is a project that was developed by Pol Pla and Sean Follmer (both hailing from Boston, Massachusetts) in cooperation with the Portuguese duo Luís...

  • Paradiso: Interactive VJ

    Dev Camp Day 2

    This was the idea that was discussed the most during the first round of project proposals. And in the mean time it really has taken shape. The concept is almost done and the guys (and of course girl...

  • Workshop:

    Treasure Mapping Workshop

    The workshop is postponed to a date in 2010. Keep an eye on our website.

    Treasuremapper allows you to trigger mediafiles on a mobile phone depending on where that phone is in real space. It uses GPS to display location-specific images or play location-specific sounds. The...

  • Hackers Camp Day 4

    Day 2 ended @ 2 in the morning and Day 3@ 3 in the morning, the longest night so far. Will Day 4 beat the record? All projects are progressing and looks like our teams will meet their deadlines. Last...

  • Social RFID Hacker Camp '09

    All info about the Hacker Camp 2009

    The Mediamatic Social RFID Hacker Camp explores various recent technologies like RFID, physical computing and social networking but also looks into aspects of interaction design and interactive...

  • Arduino Forum

    Arduino forum and discussion platform

    This forum is created to see what happened after the Arduino Basic workshops. It's also intended to investigate if an intermediate or advanced Arduino workshop is wanted, and what you specifically...

  • multithreaded banjo dinosaur knitting adventure…

    a bayeux tapestry for 2010

    Welcome to the Multithreaded Banjo Dinosaur Knitting Adventure 2D Extreme!, a retro style video game with banjos and dinosaurs with winners' panels printed by a knitting machine. It was conceived and...

  • Hackers Camp Day 5

    Time is running out. There’s some stress in the air and the language is getting slightly heavier. All the projects should be build and running by tomorrow. Participants went home around 2 in the...

  • Interactive installation Dana Gordon, Jean-Baptiste Labrune, Nadya Peek 1 jan 2010

    ikBijt

    The ikBijt confesses for you

    Bite down on this installation and listen to all your web 2.0 sins. You'll be the only one who can hear them, but that doesn't mean you shouldn't try to better your life.

  • Day 4: Manufacturing Hardware

    Multithreaded Banjo Dinosaur Knitting Adventure 2D Extremeeeee

    The knitting machine is busy knitting the custom designed sprites created through the ikCam terminal. But the team is not done yet.

  • Day 4: Repent because we know everything!

    Biting Radios

    When J-B, Dana and Nadya explain me their installations they are talking about a dystopic future in which everything we do is recorded and used against you. I am frightened and so should you be.

  • Day 4: Scream by Scream getting closer

    ikScream

    These guys are straight shooters. Where other concepts transformed, mutated and changed over time, the ideas behind their project more or less stayed the same.

  • Pachinko, oa. Nishijin & Sankyo, vanaf 1980

    Extreem verslavend

    De eerste Pachinko machines verschenen in Japan rond 1920 en waren destijds vooral bedoeld als kinderspeelgoed. In Japan werd Pachinko rond 1930 erg geliefd bij volwassenen. Het spel is extreem...

  • ikStaar

    Dev Camp Day 2

    Staring contests are as old as the road to Rome. I heard from reliable sources that before the invention of the ball kids used to stare at each other a lot out of boredom. This project is an updated...

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