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Social RFID Hacker Camp ’09

Hacker Camp Blog ’09

How's life at the Hacker Camp? Follow the day-to-day stories of marvelous bloggers Jonnet M. and Rosa Menkman.


Broadcast suspended, please hang up

At Social RFID Hacker Camp 2009

Posted by: Jonnet M, 4 Oct 2009, 18:08

Reality, Fantasy, Inspiration and Dreams to be continued next year.

Hackercamp Manifesto

At Social RFID Hacker Camp 2009

Posted by: Jonnet M, 4 Oct 2009, 17:53

Top tips behind a 5-day miracle in the hackers' own words

  • In the round-

    At hacker camp '09

  • Stay cool, you won't figure stuff out when you're hot headed
    The world won't end if it goes wrong
    Have a plan B
    Have courage, dive into places you've never been before
    Divvy up a problem til it's doable
    Simplify, then simplify again
    Stick to the essential tasks to make it work
    Don't stay wed to your tools
    Have an amazing back up team to cover all your worldly needs
    and finally...
    Have fun creating fun experiences for others

It's (nearly) a Network Knockout!

At Social RFID Hacker Camp 2009

Posted by: Jonnet M, 4 Oct 2009, 2:35

Most PICNICkers never did get to test how well they really know who is in their PICNIC network. We're still not sure whether the more promiscuous virtual networkers could ever know enough about their weak ties to outdo those who build a smaller network based on human to human contact.

  • Network Knockout-

    At hacker camp 09

  • So is there disappointment in the air that the team's knockout idea isn't quite a festival knockout? To installation constructor Tijmen, success doesn't ultimately matter as it was all about having fun. It was fun to make and, not surprisingly, players were in their element throwing balls through holes. The idea was to create a game that people love doing anyway and then RFID-enable it. The cool visual feedback for winners and losers had players coming back for more. By the last day of PICNIC the game worked smoothly so long as both contestants had an evenly matched network size.

    ...

Breaking the Frame

3D group photos in a circus tent

Posted by: uɐɯʞuǝɯ ɐsoɹ, 1 Oct 2009, 17:40

This year we see a considerable increase in the projects that use video. This is not a coincidence, in fact there are some serious moving image professionals at the Hacker Camp.
There is for instance Jeff Lieberman who hosts the slow motion video show Time Warp for Discovery.
This Hacker Camp there is we also document the different projects in the form of video. This footage can be found on youtube
Another connection to video can be found within the Breaking the Frame project by Mike Wege, Carl Emil Carlsen and Dan Paluska.

    On Tuesday Mike got the ikcam client discovery software working. After this turning point, the actual cameras needed to be bought. Also the method of how to assemble the different forms of footage needed to be thought through.
    ...

Hacking the party

At Social RFID Hacker Camp 2009, Day 6

Posted by: Jonnet M, 24 Sep 2009, 22:00

Mediamatic organized a get together for their clients and network.
After an intense week, it's party night. The Surinamese food has run out but the champagne is still flowing and, under the umbrellas of the hackercamp balcony, hackers are finally letting their hair down.

#1-800 DIAL NOW!

At Social RFID Hacker Camp 2009, Day 6

Posted by: Jonnet M, 24 Sep 2009, 18:43
  • Ubi and Luis-

    Try to give a fresh face after a week of suffering!

  • One of the most troublesome installations.. fortunately occupied the most beautiful place!

    Dial #1-800 On the second day of the Picnic conference, Luis is still sweating blood and tears over the Dial #1-800 project. He spent the last 36 hours (with only some minor break when the Gashouder was actually closed and he was forced ...

Posted by: uɐɯʞuǝɯ ɐsoɹ, 24 Sep 2009, 18:41

friendSlicer

A gem has been carved: the friendSlicer is finished on time and delivers!

Posted by: uɐɯʞuǝɯ ɐsoɹ, 24 Sep 2009, 18:27

    5 days of non stop coding has made Sly not the least less social. In my opinion he is one of the most solid, happy and delivering coders of Hacker Camp this year. And he has the right to be happy, because unlike last year when he was kind of disappointed, this year everything works exactly as he was hoping. Sly, Jeff and Eric worked on the friendSlicer, a project that, given the amount of time spend on constructing it from scrap, could not have looked any more rich, professional and be more fun.

    friendSlicer team
    Sly is of the opinion that the success of the project lies within the team he choose to work with. Even when you have a simple idea, you have to work with people that compliment each other...

ikSpin

At Social RFID Hacker Camp 2009, Day 6

Posted by: Jonnet M, 24 Sep 2009, 18:10

Risk all your athletic credit at the concrete Frisbee games

    Mark Wubben works in Copenhagen, for a web 2.0 start-up company. Every year though, he comes back to Amsterdam to deliver a project at Hacker Camp.
    Last year he and Eelco worked on the V-Bird project; a purple and orange bird-alike throwy with a lot of hardware in it. Unfortunately the bird only flew for 15 minutes, before it crashed and only lived on in our memories and the Mediamatic website.
    The fun of throwing stuff proved to be persistent as Mark set out to create a V-Bird 2 project (something with throwing stuff) for this year. From last year he learned that throwing ha...

ik-a-sketch

At Social RFID Hacker Camp 2009, Day 6

Posted by: uɐɯʞuǝɯ ɐsoɹ, 24 Sep 2009, 18:02

    The art of collaborative drawing

    Two big Americans just drew a cat -'no it was not a cloud'; a process that resulted in interactions that were very child-alike. A wonderful outcome within the setting of such a corporate, grown up conference. This kind of social outcome was one of the the things Neil and Edwin aimed for from the start.
    Neil and Edwin seem pretty satisfied with the result of the project. The giant (but unfortunately not biggest-ever) ik-a-sketch is however not a very surprising outcome. The project unfolded itself very linearly; nothing really changed from the start. They thought of a game, they build the software, then the installation, then it worke...

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