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  • book: Allucquère Rosanne Stone 1 Aug 1996

    The war of Desire and Technology at the Close of…

    In this witty, far-reaching, and utterly original work, Stone examines the myriad ways modern technology is challenging traditional notions of gender identity.

  • Gender
  • Communication
  • Technology
  • book: Noah Wardrip-Fruin, Nick Montfort 1 Jan 2003

    The New Media Reader

    This reader collects the texts, videos, and computer programs--many of them now almost impossible to find--that chronicle the history and form the foundation of the still-emerging field of new media.

  • book: James Katz, Ronald Rice 1 Sep 2002

    Social Consequences of Internet Use

    Acces, Involvement and Interaction

    Drawing on nationally representative telephone surveys conducted from 1995 to 2000, James Katz and Ronald Rice offer a rich and nuanced picture of Internet use in America.

  • book: Manuel Alvarado 1 Jan 1988

    Video world-wide

    An International Study

    This global report investigates the flow of video hardware, software and videograms. It represents one of the first major studies of the domestic electronic phenomenon of the 1980s.

  • book: Susan Buck-Morss 1 Jul 1991

    The Dialectics of Seeing

    Walter Benjamin and the Arcades Project

    In a major act of biographical-literary excavationBuck-Morss reconstructs Benjamin's thought processes as he penetrated the collective cultural fantasies spawned by mass production and the mass...

  • book: Ollivier Dyens 1 Nov 2001

    Metal and Flesh

    The evolution of man: technology takes over

    "Are we not men," bark the creatures residing in H.G. Wells's fantasy island, and cultural critic Ollivier Dyens looks into the issue in his book Metal and Flesh. Arguing that culture has redefined...

  • book: Steven Holtzman 1 Aug 1995

    Digital Mantras

    The Languages of Abstract and Virtual Worlds

    Steven Holtzman synthesizes ideas from a number of different disciplines to arrive at a new philosophy of creativity for the digital age.

  • book: Alexander Galloway 1 Apr 2004

    Protocol

    How Control exists after Decentralization

    In Protocol, Alexander Galloway argues that the founding principle of the Net is control, not freedom, and that the controlling power lies in the technical protocols that make network connections...

  • book: Donald Norman 1 Sep 1998

    The Invisible Computer

    In this book, Norman shows why the computer is so difficult to use and why this complexity is fundamental to its nature.

  • book: Stephen Barnett 5 Jun 2000

    e-britannia

    The communications revolution

    These essays focus on how Britain can use its strengths - in broadcasting, in telecoms and in deregulation - to get the best from the new technology, exploit world markets and bring its benefits to...

  • book: Michael Benedikt, Manfred Fassler 1 Oct 1991

    Cyberspace

    First Steps

    These original contributions take up the philosophical basis for cyberspace in ancient thought, the relevance of the body in virtual realities, basic communications principles for cyberspace, the...

  • book: Derrick de Kerckhove 1 Jan 1995

    The skin of culture

    Investigating the new electronic reality

    This book presents a daring vision of the electronic media and the nature of reality in a world increasingly wired to technology.

  • book: Ken Goldberg 1 Mar 2000

    The Robot in the Garden

    Telerobotics and Telepistemology in the Age of the Internet

    The book initiates a critical theory of telerobotics and introduces telepistemology, the study of knowledge acquired at a distance. Many of our most influential technologies, the telescope, telephone

  • book: Bernhard Dotzler 17 أيار / مايو 1996

    Papiermaschinen

    Versuch über Communication & Control in Literature und Technik

    The author takes into account Alan Turing's concept of "paper machines" and outlines a history of the calculating machine from the very beginning of Wilhelm Schickard (1623) to the last pre

  • book: Pat Harrigan, Noah Wardrip-Fruin 1 Feb 2007

    Second Person

    Role-playing and Story in Games and Playable Media

    Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story—something played and something told. In Second Person, game designers, authors

  • book: Neil Postman 1 Jan 1993

    Technopoly

    The surrender of culture to technology

    'The culture seeks its authorisation in technology, finds its satisfactions in technology, and takes its orders from technology'. Postman considers technopoly to be the most recent of three kinds of...

  • book: Chris Eliasmith, Charles Anderson 1 Sep 2004

    Neural Engineering

    Comptation, Representation and Dynamics in Neurobiological Systems

    Neural Engineering, Chris Eliasmith and Charles Anderson provide a synthesis of the disparate approaches current in computational neuroscience, incorporating ideas from neural coding, neural...

  • book: José van Dyck 11 Mar 1995

    Manufacturing Babies and Public Consent

    Debating the New Reproductive Technologies

    Jose Van Dyck sketches a map of the public debate on new reproductive technologies as it has evolved in the USA and Britain since 1978.

  • book: Paul Edwards 1 Apr 1996

    The Closed World

    Computers and the Politics of Discourse in Cold War America

    Paul Edwards shows how Cold War social and cultural contexts shaped emerging computer technology - and were transformed, in turn, by information machines.

  • book: William Mitchell 1 Aug 1996

    City of Bits

    Space, Place, and the Infobahn

    Entertaining, concise, and relentlessly probing, City of Bits is a comprehensive introduction to a new type of city, an increasingly important system of virtual spaces interconnected by the...

  • book: William Mitchell 1 Jul 1992

    The Reconfigured Eye

    Visual Truth in the Post-Photographic Era

    "An intelligent and readable approach to the digitization of images.... A useful overview of a critical subject." —New York Times Book Review

  • book: John Thackara 1 Dec 2005

    In the Bubble

    Designing in a Complex World

    We're filling up the world with technology and devices, but we've lost sight of an important question: What is this stuff for? What value does it add to our lives? So asks author John Thackara in his...

  • book: Kevin Kelly 1 Oct 1998

    Nieuwe regels voor de nieuwe Economie

    10 radicale strategieën in een wereld van netwerken

    In New Rules for the New Economy, Kelly tries to encapsulate the characteristics of an emerging economic order by laying out 10 rules for how the wired world operates.

  • book: Richard Coyne 1 Oct 2005

    Cornucopia Limited

    Design and Dissent on the Internet

    In Cornucopia Limited, Richard Coyne uses the liminality of design—its uneasy position between creativity and commerce—to explore the network economy.

  • book: Frank Popper 1 Jan 2007

    From Technological to Virtual Art

    Frank Popper traces the development of immersive, interactive new media art from its historical antecedents through today's digital, multimedia, and networked art.

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