Nonny de la Peña and Peggy Weil have been pusing the boundaries of "Immersive Journalism" for some time. Their GONE GITMO project invited Second Life players to participate in a harrowing recreations of the Guantanamo Bay prison complex. The more recent IPSRESS (Induction of Psycho-Somatic Distress in Virtual Reality) Project, a collaboration with the EVENT LAB's Mel Slater and Maria-Sanchez-Vives, uses a head-mounted display to simulate the experience of being held in an interrogation cell.
Antonio Camara's most recent work provides a window into Augmented Cities. Using a Powers-of-Ten approach, participants can take advantage of augmented reality at the micro-scale to visualize things like the inner workings of utility networks. At the intermediate scale, individuals might take advantage of virtual sightseeing opportunities. At the macro-scale, massive interactive projections are possible.
Moderator Suzane Stefanac will provide additional examples of the confluence of digital and analogue realities and invite the audience to comment and hypothesize on future extensions of these emerging Reality Continuums.