In the mid-1980s digital technologies seemed to change the world profoundly. Only nobody knew how. In 1984 William Gibson introduced the concept of 'cyberspace' - an otherworldly space that was enclosed by a network of computers. His work and that of other cyberpunk writers like Bruce Sterling and Rudy Rucker, greatly inspired developers of computers, internet and games such as World of Warcraft and Second Life. These technologies, in turn, fed the imaginations of science fiction writers.
Prominent Virtual World designers, cyberpunk authors and the editor of a cyberculture magazine will engage in discussions with the audience and social scientists. The main theme is the cross-fertillization between science fiction and 'science faction', how it took place in the past and can shape technologies of the future.
Different speakers wil discuss different themes on different dates.
Check waag.org for speakers and dates!