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  • workshop: Mediamatic Bank at Duintjer CS

    Arduino Basics Workshop

    7
    Jan 2012
    - Your chance to learn everything you need to get started

    More and more people are discovering this little miracle board, but only a few know how to use it. That's where we come in! In this workshop you'll learn everything you need to know to get started.

  • Interaction
  • Technologie
  • opensource
  • Code
  • software
  • computer
  • hardware
  • newmedia
  • Open Source
  • Computer
  • New media
  • Hardware
  • Technology
  • Arduino Forum

    Arduino forum and discussion platform

    This forum is created to see what happened after the Arduino Basic workshops. It's also intended to investigate if an intermediate or advanced Arduino workshop is wanted, and what you specifically...

  • workshop:

    Treasure Mapping Workshop

    The workshop is postponed to a date in 2010. Keep an eye on our website.

    Treasuremapper allows you to trigger mediafiles on a mobile phone depending on where that phone is in real space. It uses GPS to display location-specific images or play location-specific sounds. The...

  • Level 1: Sensor Fest

    Mediamatic's interactive ikInstallations

    ikBijt, ikStaar, Wow! and more. These are the ikInstallations featuring in the Arcade exhibition.

  • Mediamatic Atelier

    2004

    In the Mediamatic Atelier we research and develop different types of hard- and software, including (interactive) installations like the IkCam . Since 2006 we've been focusing on integrating RFID...

  • Hackers Camp Day 2

    Sunny Day 2 started with a meeting exploring potential project ideas. Out of 15 original ideas a bunch seem to be the most promising. The ones that generate the most enthusiasm from team members...

  • Installations Hacker Camp '09

    Social RFID experiments

    An overview of all Hacker Camp installations made at PICNIC 2009. The will be presented during Play with your Tag at PICNIC (23 – 25 September 2009).

  • Mediamatic Workshops

    We design and organize courses on new developments in interactive (media) technologies, with a cultural approach. Our courses offer effective hands-on training along with sharp conceptual exploration.

  • Social RFID Hacker Camp '09

    All info about the Hacker Camp 2009

    The Mediamatic Social RFID Hacker Camp explores various recent technologies like RFID, physical computing and social networking but also looks into aspects of interaction design and interactive...

  • 12 Aug 2001

    ikCam

    Interactive tool to visualise social networks

    Make a portrait or take a snapshot with your — new — friend. The ikCam directly publishes the picture on your profile.

  • Mediamatic Magazine 7#1

    winter 1992

    The 1/O issue: Hardware Software Wetware According to Adilkno, the human being is no longer an individual in the digital era, but wetware, a 'wet bag' hanging on the machine. Coupled to hard and...

  • Federating Social Networks - The Technology

    We are proposing a range of existing technologies to enable the federation of social networks. Some are quite new, some are well established. Here I give a short overview of the technologies and...

  • 1 Jan 2004

    anyStory

    Workshop 26 en 27 augustus. Voor alle skeletten in je kast en alle roddels van de buurvrouw.

    anystory AnyStory is een Content Management System dat speciaal bedoeld is voor het maken van verhalensites. Het legt inhoudelijke verbanden tussen verschillende verhalen, waardoor een...

  • Pachinko, i.a. Nishijin & Sankyo, from 1980…

    Extremely addictive

    The first Pachinko machines appeared in Japan around 1920 and were initially intended as children's toys. A decade later Pachinko became very popular among grown-ups as well. It's highly addictive...

  • Up Scope, Grand Products, 1986

    Shooting torpedoes

    Similar to the Jet Rocket from 1970, this arcade game immediately stands out. No big screen or joystick but a small window and two handles mounted on a periscope. The mission can't be more simple:...

  • Hackers Camp Day 5

    Time is running out. There’s some stress in the air and the language is getting slightly heavier. All the projects should be build and running by tomorrow. Participants went home around 2 in the...

  • Level 2: Arcade

    Coin swallowing amusement machines

    Mortal Kombat, Jet Rocket, Badlands and more. This page offers you an overview of the video arcade machines in our collection.

  • project:

    MYSTAGE

    In charge of your own night out

    Winnaar DOEN pitch, volgden 25 maart 2010 de DOEN Clinic MyStage turns the fan into the programmer, organisator, floormanager and fundraiser at the same time! This project idea won the DOEN Pitch at...

  • Hyper Sports, Konami, 1984

    Olympic athlete of stature

    Pushing buttons or rolling the trackball as quick as possible, in Hyper Sports (the follow-up of the slightly more popular Track & Field) the player slips into a high class olympic athlete. On this...

  • anyMeta gets physical

    Access anyMeta without a web-browser - cornerstone for interactive installations and open data exchange.

    A collection of articles, HowTos and existing software to retrieve data, perform multiple changes at once (eg. batch upload pictures and attach them to your profile), automate changes (fi. RFID...

  • NBA Jam, Midway games, 1993

    NBA Jam changed the face of basketbal forever.

    Until NBA Jam was released, basketball games were really only for the true enthusiast. After all, everything you could do on screen, you could do in real life as well. However, after 1993 basketball...

  • Dancing Stage, Konami, 1999

    Dance till you drop

    In 1999 Konami released the first "Dancing Stage" in Europe. In Japan, where the game had been introduced a year earlier, it went by the name of "Dance Dance Revolution". Since then, clones have been...

  • 1 Jan 2003

    The Korsakow System has a new Interface

    We are proud to present the Korsakow system version 2.3.

    Instead of stills it is now possible to have preview movies.

  • 1 Jan 1992

    Mortal Kombat, Midway, 1992

    So real it hurts!

    The flyer for Mortal Kombat sported the daunting but promising text “So real it hurts!” The digital graphics combined with the rampant, bloody scenes turned Mortal Kombat into one of the most popular...

  • ikStaar

    Dev Camp Day 2

    Staring contests are as old as the road to Rome. I heard from reliable sources that before the invention of the ball kids used to stare at each other a lot out of boredom. This project is an updated...

created Deborah M. Kōdō modified System Administrator

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