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  • Afbeelding:

    Ekim Tan arguing simple design rules can respond…

    Items Live Session Durinf What Design Can Do Conference.

    Image by What Design Can Do

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  • China Language Bridge

    Westergasfabriek, Amsterdam

    As China’s economy is growing rapidly, cultural exchange between the western world and China is flourishing. However, one of the largest barriers is language. New media technology provides us with...

  • The Gezi Movement's Future Victories

    Commemorating the successes we will achieve in the future

    We organize an event one year from now on the 31st of May 2014, let's say at the Vondelpark... to celebrate the victories we have yet to achieve. These successes haven't been achieved yet, of course

  • Mediamatic Fabriek

    Play the City Talk Show

    How City Gaming will Save City Planning

    Play the City 's book Negotiation and Design for the Self-Organizing City is now out. This is an outcome of the Play the City Founder 's doctoral research at Delft University of Technology . To...

  • Slapen in de Round Rest

    Middenin de Favela

    Breng een nacht door in een rond bed. De Round Rest staat in een kas, centraal gelegen in de Freezing Favela , een tijdelijke nederzetting in Mediamatic. In de grote industriële ruimte waar het bed...

  • Spiel und Stadt - Gaming for Planning?

    Debatavond over Game Urbanism in Ruhrgebied

    Op donderdag 26 januari was Play the City uitgenodigd door Hans Venhuizen om een presentatie te geven voor een Duits vakpubliek in Duisburg over het gebruik van gaming door stedenbouwers en planners.

  • Discussion

    Please share your thoughts, notes and ideas, and comment on those of others.

  • Come Out & Play Announcement

    Aska Hopman & Ronald Lenz, Waag Society

    The ‘Come Out & Play Festival’ will transform Amsterdam into a playground! This short invitation to the festival highlights the most fascinating and intriguing and enjoyable games.

  • Keynote: The Game of Life

    Katie Salen, Parsons School of Design

    New forms of gaming, including collaborative alternate reality games, and games that blur the boundary between reality and fiction.

  • Short presentations and Panel discussion: The…

    Andrew Klein, Spotzer; Dominique Delport, Havas; Marko Ahtisaari, Blyk

    One Show features Branded Entertainment, Spotzer offers a new scale for video commercials and Blyk thinks calls should be free. The advertising world is grappling for new models - in this interactive...

  • Demo: Implementing Science Fiction

    Pablos Holman, Founder, Komposite

    Pablos Holman is a futurist, IT security expert, and notorious hacker with a unique view into both breaking and building new technologies. At Komposite, he consults on bizarre invention and design...

  • Imagining an Exhibition

    Designing the process and exhibition of the Myco Insulation project.

  • Creative Genius: Things I have learned in my life…

    Stefan Sagmeister, Graphic Designer and Typographer, Sagmeister Inc (AT)

    Renowned for the album covers he created for the likes of Lou Reed, Talking Heads and the Rolling Stones, Austrian-born designer Stefan Sagmeister has a slightly different way of looking at things.

  • Design: The Fourth Science, or Fashion?

    "For the first time in history design loans inspiration to other sciences instead of hiring wisdom from natural sciences." Christopher Alexander argued in 2003.

  • Mediamatic Bank in Duintjer CS

    AMFI graduate show 2011:::Made in Amsterdam

    Ji Xiao-Wen, Thais Scormin, Judith Buil, Sanne Haselager and Hanneke Luning will be showing you their graduation collection. Xiao-Wen is inspired by historical Dutch dress, while Thais prefers to...

  • Keynote: The Invisible Future: New ways to feel

    Prof. Dr. Emile Aarts , Vice President and Scientific Program Director at Philips Research Laboratories (NL)

    Philips explores the unknown to create new technologies, promotes and demonstrates innovative concepts, translates global innovation trends, and creates and maintains an exciting environment to...

  • Heroes of the Information Economy — the Makers

    Cory Doctorow, BoingBoing

    With the rise of the internet and digital technology, we have not only been given the power to produce and distribute digital content, we now have new tools to make things.

  • Keynote: The Cult of the Amateur

    Andrew Keen, author of The Cult of the Amateur (UK)

    In ‘The Cult of the Amateur’, Keen aims to show how today’s Internet is killing our culture and assaulting our economy. The Web 2.0 revolution is delivering superficial observations of the world...

  • Play as a Frame for Collaborative Creativity

    Ben Cerveny, Playground Foundation

    Drawing on a rich variety of examples ranging from wrestling kittens to massively multiplayer online gaming, Ben Cerveny discusses how meaning is generated in play and why creative people need it.

  • Games meet TV

    CrossMediaGames, TV Play along and more.....

    Organised by industry leader and games developer Ex Machina this event will cover the convergence of games and mass media. Industry innovation leaders are invited to give their view on the subject...

  • Trends in Communication and Entertainment

    Dr. Stefana Broadbent, Head of User Adoption Lab, Swisscom Innovations (CH)

    Why people hate to talk, love to write, don’t skip the ads and still listen to the radio. For years, Stefana Broadbent has been visiting peoples’ homes and offices all around the world looking at how...

  • In Search of Belonging

    Susan Kish, Xing; Danah Boyd, Researcher; Marc Canter, Broadband Mechanics

    It’s human nature to form cliques and join communities. The Internet, TV, music, mobile devices, virtual reality and gaming and print publications make it easier for people to form communities of...

  • Virtual Worlds

    What do virtual worlds mean for brands

    Once the stuff of science fiction, virtual worlds are becoming central to the future of marketing, technology, entertainment and brand-building. Consumers desire to be engaged in a dialogue with the...

  • Day of the Media Labs (invitation only)

    Collaborative Innovation: Redefining the Media Lab and the Community

    The Amsterdam based Media Guild is proud to be (co) organiser of the following events at PICNIC ’07.

  • Design wonderful things

    Chee Pearlman, Ben Fry, Shari Swan, Matt Webb, Bruce Sterling

    Hosted by Chee Pearlman Director of Chee Company (United States)

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