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  • Afbeelding: Max van Boxel

    Echokamer #7

    Deze student van Engelsholm Art School laat techno muziek klinken uit zijn laptop

  • Ritme
  • engelsholm
  • echokamer
  • Kunst
  • school
  • art
  • Hardware
  • Technologie
  • Machine
  • Open call Drone Camping

    Drone enthousiasts, join us!

    This summer Mediamatic Fabriek will be open up on fixed hours for drone, UAV and UAS users to come in and fly around our 1000 sqm exhibition space.

  • Adelbrecht

    Spherical and wireless autonomous robot

    Adelbrecht is a sphere of 40 cm diameter (approximately 16 inches), created by Martin Spanjaard.

  • Joint Venture dag 3: Check the Technique

    Joint Venture Dag 3: Gamelab, Beamlab, Musiclab en Bright Night presenteren op donderdag 1 juli 'Check the Technique!' Benieuwd naar de laatste ontwikkelingen op het gebied van gaming, muziek en...

  • What can we learn?

    Dev Camp Day 3

    With backgrounds ranging from Portuguese AI-experts to Tennessean hackers the camp promised to be a roller-coaster-ride. And the dazzling displays of limitless ingenuity have yet to disappoint.

  • Mediamatic Magazine Vol. 8#1 Kai Hoffmann, Frank Druschel 1 jan 1994

    The European Computer Museum sends Tidings of...

    Door Jurassic Parc hebben we de dinosaurussen teruggekregen. Maanden voor de film was in het Duitse Hildesheim al een belangrijke tentoonstelling van deze veteranen van de oertijd. Wat is er zo...

  • Mediamatic Magazine Vol.7#1 Jules Marshall 1 jan 1992

    AI !(2)

    Back to Networks

  • Shopping Lists

    Dev Camp Day 3

    Hayo together with Machiel are in charge of getting the right equipment. They have compiled a list of the numerous hardware shops in and around Amsterdam and get the parts essential to make the...

  • NBA Jam, Midway games, 1993

    Na dit spel zou basketbal nooit meer hetzelfde zijn.

    Tot de komst van NBA Jam waren basketbal games vooral games voor de liefhebber. Op het beeld deed je gewoon wat je op het veld ook kon. Na 1993 zou basketbal echter nooit meer hetzelfde zijn. Bij NBA...

  • Mediamatic Magazine Vol. 7#1 Geert Lovink 1 jan 1992

    Rheingold

    Howard Rheingold, Virtual Reality, Secker & Warburg, 1991

    The second half of the memorable year 1989 saw not only the 'velvet revolution' that swept Eastern Europe, but also the presentation of virtual reality to the world. Two developments that will occupy...

  • Dev Camp '10 Projects

    This are the 7 selected projects!

    Making stuff concrete. How is it fun in a social and simple way? One fun component works well. Let's go!

  • Greg Lindsay 1 jan 2003

    The Korsakow System

    Res Magazine Review

    Experiments in multiple-image films and nonlinear plots have slowed, and although the rush to make movies on the desktop has picked up speed, the urge to watch them there has dissipated.

  • Galaga, Namco, 1981

    Bij de shooter Galaga, de opvolger van Galaxian, beweegt het ruimteschip dat de speler bestuurt van links naar rechts onderaan het scherm. Net zoals in Space Invaders komt al het slechte van boven

  • Interactive installation Ralph Meijer, Ernst Odolphi, K, Eelco Wagenaar 1 jan 2010

    ikScream

    Networked venting

    IkScream aspires to create the biggest, loudest and longest scream ever. Swipe your ikTag in front of the reader, and vent your frustrations into the ear. A mic and camera record your scream.

  • Day 4: Manufacturing Hardware

    Multithreaded Banjo Dinosaur Knitting Adventure 2D Extremeeeee

    The knitting machine is busy knitting the custom designed sprites created through the ikCam terminal. But the team is not done yet.

  • Chewing Radio's

    Dev Camp Day 2

    Chewable Radio's! What's not to understand. Tuning in to your favorite radio-shows while having the airwaves of sounds traveling from your mouth to your ear.

  • ikStaar

    Dev Camp Day 2

    Staring contests are as old as the road to Rome. I heard from reliable sources that before the invention of the ball kids used to stare at each other a lot out of boredom. This project is an updated...

  • Persbericht 22 augustus 2007

    Eerste FabLab van Nederland

    Mediamatic maakt tijdens EL HEMA FabLab publiek toegankelijk

    Amsterdam 22 augustus 2007 — Het eerste, publiek toegankelijke, FabLab van Nederland opent zaterdag 25 augustus bij Mediamatic. Het FabLab is een openbare werkplaats waar gewone mensen met digitaal...

  • Mediamatic Magazine Vol. 7#1 Geert Lovink 1 jan 1992

    De Archeologie van de Computer Assemblage

    De 'Ars Combinatoria' van de Berlijnse filosoof-technicus Werner K

    De West-Berlijnse filosoof en programmeur Werner Künzel heeft het ambitieuze plan opgevat een genealogie van de computertheorie te ontwikkelen, geschreven vanuit 'de geest van de filosofie'. In de...

  • FabLab How-to's

    Making Printed Circuit Boards with the Fab Lab by Marc Boon

    What is a Fab Lab? From the MIT website: “Fab Lab is an abbreviation for Fabrication Laboratory. It is a group of off-the-shelf, industrial-grade fabrication and electronics tools, wrapped in open...

  • 1 jan 2004

    Interactive Video at World Wide Video Festival

    Workshop in Amsterdam for European Video Artists from 10 to 14 June

    Five intense days of exploring, discussing and building interactive video projects with international video artists during the World Wide Video Festival in Amsterdam from 10 to 14 June 2004. Get...

  • Keeping you on the downlow.

    Dev Camp Day 3

    After 6 posts that were not project centered it might be wise to see how our participants are doing. In this post I will briefly inform you how the day is going and if they encountered any major...

  • Some Excursions into Sonic Fiction

    A two-step with Kodwo Eshun

    Kodwo Eshun's More Brilliant Than The Sun is an essay about music, and one of the most trailblazing you can read nowadays. It is certainly not a journalistic investigation into the social or...

  • Level 2: Arcade Games

    Van Pong tot NBA Jam

    Arcade (Coin Swallowing Amusement Machine, ook wel coin-op genoemd). Op deze pagina vind je een overzicht van alle Arcade games in onze collectie.

  • 6 CD-ROMs published by Mediamatic get stuck

    cd-roms from 1994 to 1998

    "This CD-ROM was made by Mediamatic Interactive Publishing(MMiP) for the Netherlands Design Institute. Technical requirements : a Macintosh computer with 256 color display, 4 megabytes of RAM and a...

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