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  • Emer Beamer

    co-founder of Nairobits and Butterfly Works, design do-tank

    Co-founder of Nairobits and Butterfly Works. I am currently research and development director at Butterfly Works, a growing social design agency. My motivation is to design meaningful (learning...

  • Jeugd
  • Mobiel
  • Eco
  • Design
  • mobile communications
  • gaming
  • youth
  • entrepreneur
  • eco
  • Leren
  • identity
  • mobile
  • play
  • Design
  • Come Out & Play Announcement

    Aska Hopman & Ronald Lenz, Waag Society

    The ‘Come Out & Play Festival’ will transform Amsterdam into a playground! This short invitation to the festival highlights the most fascinating and intriguing and enjoyable games.

  • European Creative Industries@PICNIC

    Vision, Strategic Agenda, Work

    IIP CREATE, the innovation platform of the Dutch ICT/Media Creative Industries, is grasping the opportunity of this year’s international PICNIC event to invite leading European IT/Media Creative...

  • Cosplay Catwalk

    A parade of animanga characters

    At Picnic at Night, Mediamatic will present a dazzeling catwalk show with Dutch cosplayers. Cosplayers are people that enact their favorite characters from mostly Japanese pop culture: Manga Anime...

  • Augmented City Lab: THINK!

    PICNIC '09 Lab

    Waag Society, 7scenes and Layar will host a one-day Augmented City Lab at PICNIC. The Lab focuses on near-future scenarios for mobile location-aware services. Services that will strongly impact the...

  • Fablab Launch Meeting

    Meet Neil Gershenfeld and other Fabbers

    The Dutch FabLab Network will gather to meet Neil Gershenfeld. Anybody interested in FabLab is welcome! Just sign up!

  • Urban Playgrounds

    Federico Casalegno, MIT; Christian Nold, artist; Matt Adams, Blast Theory

    Contemporary play crosses the border between the real and the virtual world, extending our everyday perception of the city. How can play support urban life? How can cities reconnect their citizens?

  • Mobile City Workshop

    Workshop on creating mobile games

    Imagine having the city as your playground. What would you do if you have the opportunity to create a new mixed reality for its residents and visitors?

  • Mediamatic Biotoop

    Stage Duiventorens

    Praktische productie en organisatie

    Ben jij geïnteresseerd in het designpotentieel van levende organismen? Wij zoeken mensen die blij worden van een tentoonstelling maken en goed laten lopen. Sinds juni 2020 experimenteren we met...

  • Workshop: Location-Based Play

    In this workshop hosted by Waag Society's Locative Media programme we will present and work on projects that revolve around playful location based media concepts

  • RFID fantasies, experiences and creative…

    Mediamatic RFID & Physical Computing Hackers Camp

    During Picnic 07 ( Go play with your tag! ) you could experience the creative prototypes and experiments that were built around the unique opportunity of having a large crowd of tagged people present

  • Review of the Tools

    Review of the Tools

    Together with public broadcaster VPRO and many other media and service partners, PICNIC’07 intends to be an incredibly well covered event, using all the web 2.0 tools available.

  • BGIn Meeting

    Programme: Morning session by Ex Machina (see partner event "Games meet TV") 14.00 - Welcome and introduction - Tommy Goffin (BGIn) 14.10 - Workshop on Audio and Games - Tom Pearce (BGIn / Streamline...

  • Vancouver, Canada Hessel van Oorschot

    Handelsroute.nl naar Vancouver

    Ondernemersreis naar wereldtop nieuwe media, gaming, animatie en mobiele content

    AMSTERDAM, 20080220 -- Vancouver behoort tot de wereldtop van de New Media industrie met meer dan 1000 bedrijven, 15000 medewerkers en een jaaromzet van 2 miljard dollar. De regio doet er alles aan...

  • Case Study: Minimally Invasive Education through…

    Dr. Sugata Mitra, Professor of Educational Technology, Newcastle University (United Kingdom/India)

    Creativity and play are closely connected, and play can be a form to arrive at collaborative creativity. In this session, Dr Sugata Mitra, know from the ‘Hole in the Wall’ project, will share with us...

  • Fablab Workshop: Friday

    A FabLab is a public enterable space with digital fabrication machines to make (almost) anything you want...

  • Virtual Worlds

    What do virtual worlds mean for brands

    Once the stuff of science fiction, virtual worlds are becoming central to the future of marketing, technology, entertainment and brand-building. Consumers desire to be engaged in a dialogue with the...

  • Day of the Media Labs (invitation only)

    Collaborative Innovation: Redefining the Media Lab and the Community

    The Amsterdam based Media Guild is proud to be (co) organiser of the following events at PICNIC ’07.

  • In Search of Belonging

    Susan Kish, Xing; Danah Boyd, Researcher; Marc Canter, Broadband Mechanics

    It’s human nature to form cliques and join communities. The Internet, TV, music, mobile devices, virtual reality and gaming and print publications make it easier for people to form communities of...

  • Machinima Salon

    Machinima is a cross-over between gaming, visual art and filmmaking. Recently, Machinima made the transition from targeting hardcore gamers to a much broader audience. For the first time in Holland

  • Mobile City showcase

    Directly following the Mobile City workshop Waag Society will present what its Mobile City platform is all about and what future plans are.

  • Keynote: The Game of Life

    Katie Salen, Parsons School of Design

    New forms of gaming, including collaborative alternate reality games, and games that blur the boundary between reality and fiction.

  • The Near Future of Pervasive Media Experiences

    Julian Bleecker, Dennis Crowley, Febien Girardin, Nicolas Nova

    Hosted by Julian Bleecker, Professor, University of Southern California and Researcher (United States)

  • Writing From The Margins

    Technological Narratives of Arabic Typography

    Narratives of Arabic typography shift between technological exclusion, historical resistance, and cultural rediscovery. From negotiations surrounding the display of Arabic script by Internet browsers

  • project:

    FabLab @ Mediamatic

    Maak je eigen producten - Doe het zelf!

    Vanaf 25 augustus 2007 tot january 2008 is het Fablab operationeel en toegankelijk voor ondernemers, kunstenaars, ontwerpers of andere mensen die van een goed idee een tastbaar product willen maken.

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