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  • Image:

    Das Keyboard, the bad ass geek tool

    Uber-nerd keyboards for mighty programmers.

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  • Federating Social Networks - The Technology

    We are proposing a range of existing technologies to enable the federation of social networks. Some are quite new, some are well established. Here I give a short overview of the technologies and...

  • Some Excursions into Sonic Fiction

    A two-step with Kodwo Eshun

    Kodwo Eshun's More Brilliant Than The Sun is an essay about music, and one of the most trailblazing you can read nowadays. It is certainly not a journalistic investigation into the social or...

  • Social RFID Hacker Camp '09

    All info about the Hacker Camp 2009

    The Mediamatic Social RFID Hacker Camp explores various recent technologies like RFID, physical computing and social networking but also looks into aspects of interaction design and interactive...

  • Good Morning

    Dev Camp

    It is the morning of the 6th day and there are about 10 hackers from 3 different projects still moving through the project space. They pulled all nighters and have shown us the true-hacker spririt.

  • ikStaar

    Dev Camp Day 2

    Staring contests are as old as the road to Rome. I heard from reliable sources that before the invention of the ball kids used to stare at each other a lot out of boredom. This project is an updated...

  • Federated Social Networks

    Federated Social Networks (FSN)

    All you need to know about FSN

  • Hackers Camp Day 5

    Time is running out. There’s some stress in the air and the language is getting slightly heavier. All the projects should be build and running by tomorrow. Participants went home around 2 in the...

  • NBA Jam, Midway games, 1993

    NBA Jam changed the face of basketbal forever.

    Until NBA Jam was released, basketball games were really only for the true enthusiast. After all, everything you could do on screen, you could do in real life as well. However, after 1993 basketball...

  • 1 Jan 2004

    Interactive Video at World Wide Video Festival

    Workshop in Amsterdam for European Video Artists from 10 to 14 June

    Five intense days of exploring, discussing and building interactive video projects with international video artists during the World Wide Video Festival in Amsterdam from 10 to 14 June 2004. Get...

  • Arduino Forum

    Arduino forum and discussion platform

    This forum is created to see what happened after the Arduino Basic workshops. It's also intended to investigate if an intermediate or advanced Arduino workshop is wanted, and what you specifically...

  • Installations Hacker Camp '09

    Social RFID experiments

    An overview of all Hacker Camp installations made at PICNIC 2009. The will be presented during Play with your Tag at PICNIC (23 – 25 September 2009).

  • Day 4: Repent because we know everything!

    Biting Radios

    When J-B, Dana and Nadya explain me their installations they are talking about a dystopic future in which everything we do is recorded and used against you. I am frightened and so should you be.

  • Pachinko, i.a. Nishijin & Sankyo, from 1980…

    Extremely addictive

    The first Pachinko machines appeared in Japan around 1920 and were initially intended as children's toys. A decade later Pachinko became very popular among grown-ups as well. It's highly addictive...

  • 6 CD-ROMs published by Mediamatic get stuck

    cd-roms from 1994 to 1998

    "This CD-ROM was made by Mediamatic Interactive Publishing(MMiP) for the Netherlands Design Institute. Technical requirements : a Macintosh computer with 256 color display, 4 megabytes of RAM and a...

  • Level 2: Arcade

    Coin swallowing amusement machines

    Mortal Kombat, Jet Rocket, Badlands and more. This page offers you an overview of the video arcade machines in our collection.

  • Persbericht 22 augustus 2007

    Eerste FabLab van Nederland

    Mediamatic maakt tijdens EL HEMA FabLab publiek toegankelijk

    Amsterdam 22 augustus 2007 — Het eerste, publiek toegankelijke, FabLab van Nederland opent zaterdag 25 augustus bij Mediamatic. Het FabLab is een openbare werkplaats waar gewone mensen met digitaal...

  • Level 1: Sensor Fest

    Mediamatic's interactive ikInstallations

    ikBijt, ikStaar, Wow! and more. These are the ikInstallations featuring in the Arcade exhibition.

  • Shopping Lists

    Dev Camp Day 3

    Hayo together with Machiel are in charge of getting the right equipment. They have compiled a list of the numerous hardware shops in and around Amsterdam and get the parts essential to make the...

  • The Deadline Cometh

    Dev Camp Day 5

    The last day has begun and things are starting to heat up. With physical mock-ups of the installations scattered through the space it's time to stop building prototypes and start constructing the...

  • Chewing Radio's

    Dev Camp Day 2

    Chewable Radio's! What's not to understand. Tuning in to your favorite radio-shows while having the airwaves of sounds traveling from your mouth to your ear.

  • Keeping you on the downlow.

    Dev Camp Day 3

    After 6 posts that were not project centered it might be wise to see how our participants are doing. In this post I will briefly inform you how the day is going and if they encountered any major...

  • Centipede, Atari, 1980

    This game was developed in collaboration with Dona Bailey, at the time one of the few women in the gaming industry.

    In this shooting game you control a laser pistol with a trackball. You have to try to kill a centipede, which gets faster and faster by eating its way through a mushroom field. If you shoot it right...

  • Dev Camp '10 Projects

    This are the 7 selected projects!

    Making stuff concrete. How is it fun in a social and simple way? One fun component works well. Let's go!

  • Day 4: Red, Red, Green

    ikStaar

    See who can look the longest at the other without blinking. Winning means eternal glory, losing everlasting humiliation.

created Deborah M. Kōdō modified Deborah M. Kōdō

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