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  • Image: Robert Keil

    ikScream ear

    Styrofoam ear for the ikScream installation.

  • stupidity
  • hardware
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  • dev camp
  • sensor fest
  • camp
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  • Stupidity
  • Hardware
  • Photos Dev Camp 10

  • Interactive installation Ralph Meijer, Ernst Odolphi, K, Eelco Wagenaar 1 Jan 2010

    ikScream

    Networked venting

    IkScream aspires to create the biggest, loudest and longest scream ever. Swipe your ikTag in front of the reader, and vent your frustrations into the ear. A mic and camera record your scream.

  • Level 1: Sensor Fest

    Mediamatic's interactive ikInstallations

    ikBijt, ikStaar, Wow! and more. These are the ikInstallations featuring in the Arcade exhibition.

  • Some thoughts from a non-coder

    Dev Camp Day 5

    Stringing code while eating boerenkool. You got to appreciate it.

  • Sensors, Arduino's and other toys

    A Dev Camp crash course

    A sensor is a device that measures a physical quantity and converts this into a signal which can be read by an observer or by an instrument. The quantity measured can be anything ranging from...

  • Interactive installation Fabienne Serriere, Travis Goodspeed, Arjan Scherpenisse, 1 Jan 2010

    multi threaded banjo dinosaur knitting adventure…

    8-bit hacked knitting machine game

    A two-player 8-bit game made out of a hacked knitting machine connected to an ikCam. The winner's avatar is printed out using the knitting machine. This ingenious construction was a combined effort...

  • Interactive installation Mark Wubben, Dirk van Oosterbosch, Eelco Wagenaar, Marie-Anne Huiskamp, Theodore Watson, PIPS:Lab 1 Jan 2010

    Wow!

    Write on Wall physical digital graffiti wall

    Draw on the Wow! using the light from your cell phone, cigarette bud etc. Upload the images to your online profile(s) and share them with your friends. The Wow! can be projected onto any surface

  • ikScream

    Dev Camp Day 2

    The new more liberal minded government is chopping the cultural budget by 200 million euros. Labeling the Arts as a leftist hobby they confuse and enrage people working in the cultural sector. On the...

  • Installations Hacker Camp '09

    Social RFID experiments

    An overview of all Hacker Camp installations made at PICNIC 2009. The will be presented during Play with your Tag at PICNIC (23 – 25 September 2009).

  • What can we learn?

    Dev Camp Day 3

    With backgrounds ranging from Portuguese AI-experts to Tennessean hackers the camp promised to be a roller-coaster-ride. And the dazzling displays of limitless ingenuity have yet to disappoint.

  • multithreaded banjo dinosaur knitting adventure…

    a bayeux tapestry for 2010

    Welcome to the Multithreaded Banjo Dinosaur Knitting Adventure 2D Extreme!, a retro style video game with banjos and dinosaurs with winners' panels printed by a knitting machine. It was conceived and...

  • Daytona USA, SEGA, 1994

    Popular racing game

    The high quality of the graphics and the possibility to set up eight machines next to each other makes Daytona USA the most profit-generating coin-op worldwide. The player sits in a tub-like seat in...

  • Multithreaded Banjo Dinosaur Knitting Adventure…

    Dev Camp Day 2

    This exquisitely named project is based on the tapisserie de bayeux. This large rectangular carpet told the history of the Battle of Hastings that raged during the 11th century.

  • Nintendo Entertainment System (NES), 1983

    Game: Super Mario Bros.

    The Nintendo Entertainment System (NES) is an 8-bit video game console. It was released in North America, Europe and Australia in 1984.

  • SNK Neo Geo, 1990

    Game: Baseball Stars Professional

    The Neo Geo was a video arcade machine and 16-bit video game console released by the Japanese company SNK. When it first hit the American market it was priced at a staggering $649.99. Proud owners...

  • Ubi de Feo

    Dev Camp Day 5

    It feels like introducing Ubi is not necessary. He has been all over the place, but as he is yet to feature in one of our blog posts I will shortly present an insight into our Italian mastermind.

  • Amiga CD32, 1993

    Game: Lemmings

    The Amiga CD32 was the first 32-bit CD-ROM based video game console. It was released by Commodore. Despite being a very powerful machine, way ahead of its time, the CD32 was never a big success. Some...

  • RFID in Processing

    An open source RFID library

    The Hybrid Toys workshop of January 2008 gave its participants the opportunity to experiment with the possibilities of RFID. However, some of the participants, the author being one of them, were...

  • Arduino Forum

    Arduino forum and discussion platform

    This forum is created to see what happened after the Arduino Basic workshops. It's also intended to investigate if an intermediate or advanced Arduino workshop is wanted, and what you specifically...

  • NBA Jam, Midway games, 1993

    NBA Jam changed the face of basketbal forever.

    Until NBA Jam was released, basketball games were really only for the true enthusiast. After all, everything you could do on screen, you could do in real life as well. However, after 1993 basketball...

  • Mediamatic Post CS

    Office and exhibition space 2004 - 2008

    Mediamatic moved into Post CS in 2004. We moved out in July 2008.

  • 37 Pavilions

    First ‘user generated’ biennale

    Here we have collected the proposals for the city pavilions in the Amsterdam Biennale 2009 that were sent to us by the curators. We also show what each pavilion looks like after it was built. Find...

  • Sega Mega Drive, 1988

    Game: Sonic the Hedgehog

    The Sega Mega Drive is a fourth-generation video game console released by Sega in Japan in 1988. It wasn't until the Mega Drive was released in the US (1989) under the name Genesis that sales really...

  • Mediamatic Workshops

    We design and organize courses on new developments in interactive (media) technologies, with a cultural approach. Our courses offer effective hands-on training along with sharp conceptual exploration.

created Robert Keil

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