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  • Aldje van Meer

    Media designer / artist / teacher / educational researcher.

  • technology
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  • Case Study: Minimally Invasive Education through…

    Dr. Sugata Mitra, Professor of Educational Technology, Newcastle University (United Kingdom/India)

    Creativity and play are closely connected, and play can be a form to arrive at collaborative creativity. In this session, Dr Sugata Mitra, know from the ‘Hole in the Wall’ project, will share with us...

  • Design wonderful things

    Chee Pearlman, Ben Fry, Shari Swan, Matt Webb, Bruce Sterling

    Hosted by Chee Pearlman Director of Chee Company (United States)

  • RFID fantasies, experiences and creative…

    Mediamatic RFID & Physical Computing Hackers Camp

    During Picnic 07 ( Go play with your tag! ) you could experience the creative prototypes and experiments that were built around the unique opportunity of having a large crowd of tagged people present

  • Fablab Workshop: Friday

    A FabLab is a public enterable space with digital fabrication machines to make (almost) anything you want...

  • 212 BarCamp

    Trends in online advertising

    Program of the 212Barcamp Flexbar 2 (100 persons) 14:15-15:00 Emesa 15:00-15:45 Tele2 15:45-16:30 fris idee 16:30-17:15 Telegraaf 17:15-18:00 Traffic4U 19:00-19:45 Jabidoo 19:45-20:30...

  • TODAYSART 2011

    Festival beyond art

    TODAYSART is a festival in The Hague organized by The Generator, which profiles itself in Art, Music and Technology.

  • 37 Pavilions

    First ‘user generated’ biennale

    Here we have collected the proposals for the city pavilions in the Amsterdam Biennale 2009 that were sent to us by the curators. We also show what each pavilion looks like after it was built. Find...

  • iTea

    Cosy tea-table column with "facts" about you.

    There's nothing more interesting than hearing juicy gossip about other people. But did you know there is tons of "intelligence" on the internet about you? Using the iTea installation is like visiting...

  • A User’s Guide to the 21st Century

    Alex Steffen, co-founder Worldchanging, and Worldchanging: A User's Guide for the 21st Century

    Though many people are working on tools, models and ideas for a better future, often they are not connected. PICNIC'07 and the PICNIC Green Challenge aim to connect great green ideas, creative...

  • Project:

    FabLab @ Mediamatic

    Make your own stuff - do it yourself

    Artists, designers, entrepreneurs, anyone can come and explore the Fablab machines to create your own prototype. We have a sublimation transfer system, laser cutter, vinyl cutter and 3D milling...

  • Breakout, Atari, 1976

    From the founders of Apple

    Pong's success made Atari long for more. Al Alcorn was invited to become project manager, and he subsequently asked Steve Jobs to develop a prototype for a one-player version of Pong. Jobs was...

  • Day of the Media Labs (invitation only)

    Collaborative Innovation: Redefining the Media Lab and the Community

    The Amsterdam based Media Guild is proud to be (co) organiser of the following events at PICNIC ’07.

  • Time Pilot, Konami, 1982

    Time Pilot is an addicting shoot ‘em up

    What's in a name? In Time Pilot the player shoots his way through several time lines. From biplanes from the 1910s to the next millennium's UFOs: Time Pilot is a highly addicting shoot 'em up (also:...

  • Review of the Tools

    Review of the Tools

    Together with public broadcaster VPRO and many other media and service partners, PICNIC’07 intends to be an incredibly well covered event, using all the web 2.0 tools available.

  • Digital Pioneers

    Pitch Digital Pioneer Academy 2007, Presentation 'Open Doors' book

    Since April 2007 eleven projects are working on their Digital Pioneer Businessplan. During this event, the projects will each present their plans to a group of experts and compete for three prizes...

  • Dancing Stage, Konami, 1999

    Dance till you drop

    In 1999 Konami released the first "Dancing Stage" in Europe. In Japan, where the game had been introduced a year earlier, it went by the name of "Dance Dance Revolution". Since then, clones have been...

  • Creative Cities in China

    Organized by Da-Tong China Desk Creative Industry

    Interesting and conceptually compelling cases of building "creative cities" in China, debate about the role of the creative industry in the dynamic urbanization in China. Moderated by: Paul van den...

  • Virtual Worlds

    What do virtual worlds mean for brands

    Once the stuff of science fiction, virtual worlds are becoming central to the future of marketing, technology, entertainment and brand-building. Consumers desire to be engaged in a dialogue with the...

  • Hackers Camp Day 2

    Sunny Day 2 started with a meeting exploring potential project ideas. Out of 15 original ideas a bunch seem to be the most promising. The ones that generate the most enthusiasm from team members...

  • Demo: Implementing Science Fiction

    Pablos Holman, Founder, Komposite

    Pablos Holman is a futurist, IT security expert, and notorious hacker with a unique view into both breaking and building new technologies. At Komposite, he consults on bizarre invention and design...

  • Book on Uncommon Ground

    Creative Encounters between Sectors and Disciplines

    About (Un)common Ground This book investigates the new culture of collaboration which emerged from recent developments in which areas of art and design have creatively fused with media and technology.

  • Pakhuis de Zwijger

    Morgen is het DINSDAG-Duurzaam Design

    Designing a new world

    DINSDAG 2 juni draait het om duurzaam design. Het programma wordt verzorgd door AIM to sustain i.s.m. BNO, O2 Nederland en Tuttobene. Deze DINSDAG sluit aan op het programma van 'Amsterdam duurzaam'...

  • Future of Dutch Creative Industry

    Formulating a joint ambition and agenda for the Dutch creative industry

    A new program initiative for the Dutch Creative Industries, with Emile Aarts (Philips), Hermen van der Lugt (TI), Marleen Stikker (Waag), Geleyn Meijer (Logica) In Western societies the lifestyle of...

  • Play as a Frame for Collaborative Creativity

    Ben Cerveny, Playground Foundation

    Drawing on a rich variety of examples ranging from wrestling kittens to massively multiplayer online gaming, Ben Cerveny discusses how meaning is generated in play and why creative people need it.

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