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  • Neil Mendoza

    -=<{(|O|)}>=-

  • Music
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  • A.I.
  • Innovation award for Mediamatic

    ikTag and Interactive Social RFID Games

    Tonight Mediamatic, together with a team of over 35 artists and designers won a silver SpinAward. With the ikTag & Interactive Social RFID Games ( www.mediamatic.nl/iktag ) Mediamatic won in the...

  • SpinAward 2008 Nomination

    ikTag and Hackers Camp 2008 (Interactive Social RFID Games).

    Mediamatic has been nominated for a SpinAward 2008 in the category Best Innovation, for the IkTag & Interactive Social RFID Games . This means this work is amongst the best interactive work produced...

  • The Breedrs

    Breedrs is an interactive installation running a social game created for a conference environment. It consists of an artificial life environment, a digital ecosystem, in which creatures survive in...

  • Mediamatic Atelier

    2004

    In the Mediamatic Atelier we research and develop different types of hard- and software, including (interactive) installations like the IkCam . Since 2006 we've been focusing on integrating RFID...

  • 1 Jan 2004

    anyStory

    Workshop 26 en 27 augustus. Voor alle skeletten in je kast en alle roddels van de buurvrouw.

    anystory AnyStory is een Content Management System dat speciaal bedoeld is voor het maken van verhalensites. Het legt inhoudelijke verbanden tussen verschillende verhalen, waardoor een...

  • Mediamatic Magazine Vol.7#1 Jules Marshall 1 Jan 1992

    A Network of Relationships

    Having a computer on your desk and no modem is like using the Ferrari in your garage only to sit in and listen to the stereo, I once read somewhere. A pc connected to the phone network now has an...

  • Arduino Forum

    Arduino forum and discussion platform

    This forum is created to see what happened after the Arduino Basic workshops. It's also intended to investigate if an intermediate or advanced Arduino workshop is wanted, and what you specifically...

  • Federating Social Networks - The Technology

    We are proposing a range of existing technologies to enable the federation of social networks. Some are quite new, some are well established. Here I give a short overview of the technologies and...

  • Mediamatic Magazine 7#1

    winter 1992

    The 1/O issue: Hardware Software Wetware According to Adilkno, the human being is no longer an individual in the digital era, but wetware, a 'wet bag' hanging on the machine. Coupled to hard and...

  • Een openbare geheime dienst

    Een gesprek met Sasker Scheerder over veiligheid, vogelspinnen en Belgische rolluiken naar aanleiding van de tentoonstelling A Secret Service bij Mediamatic.

  • Interactive installation Mark Wubben, Dirk van Oosterbosch, Eelco Wagenaar, Marie-Anne Huiskamp, Theodore Watson, PIPS:Lab 1 Jan 2010

    Wow!

    Write on Wall physical digital graffiti wall

    Draw on the Wow! using the light from your cell phone, cigarette bud etc. Upload the images to your online profile(s) and share them with your friends. The Wow! can be projected onto any surface

  • Breaking The Frame

    3D group photo

    Form a group, use your ikTags and break the 2D frame to create a 3D experience. Once the installation is activated, an array of (10, 14, 18?) cameras will shut at the same time, capturing the group...

  • vBird

    vBird is a social bird which likes to fly, but cannot; it needs people to help it fly.

  • ikStaar

    Dev Camp Day 2

    Staring contests are as old as the road to Rome. I heard from reliable sources that before the invention of the ball kids used to stare at each other a lot out of boredom. This project is an updated...

  • Time Pilot, Konami, 1982

    Time Pilot is an addicting shoot ‘em up

    What's in a name? In Time Pilot the player shoots his way through several time lines. From biplanes from the 1910s to the next millennium's UFOs: Time Pilot is a highly addicting shoot 'em up (also:...

  • Day 4: Cigarettes vs. iPhones

    Write on Wall.

    Cigarettes or telephones what will be the medium that is going to be used for WOW. The team is still struggling to decide if they will change their initial concept.

  • Light Painting

    Dev Camp Day 2

    Graffiti is too permanent. Maybe even more important is the fact that the Dutch police does not take kindly to street artists. Painting with light is a very is fluid solution to this problem as it...

  • IKWIN! / Google battle

    Challenge your web popularity !

    Challenge someone with your web popularity, and let's see and show other people how high you're ranking. More information about the ikWin / Google Battle on www.mediamatic.nl/ikwin

  • Breakout, Atari, 1976

    From the founders of Apple

    Pong's success made Atari long for more. Al Alcorn was invited to become project manager, and he subsequently asked Steve Jobs to develop a prototype for a one-player version of Pong. Jobs was...

  • Room Racers, 2010

    Game: interactive virtual racing

    Create your own racing track by placing real, 3D, tangible stuff on the exhibition floor. Race with up to four virtual cars around whatever you can find in the exhibition space. This game was...

  • Persbericht Bas van den Broeke

    Geschiedenis van games tentoongesteld

    Arcade tentoonstelling wordt uitgebreid met consoles

    19 januari 2011, Amsterdam - Op zaterdag 22 januari opent bij Mediamatic het derde level van de game tentoonstelling Arcade. Level 3 belicht de geschiedenis van de console spelcomputers (1975 - 2011).

  • Building Bacteria in Second Life

    after the lecture by Matt Biddulph

    Joshua Kauffman is a world citizen searching for reasons while based in Amsterdam. He writes about urban planning, media, sustainability, usability, presence and community, and does consulting for...

  • Interfacing RFID

    A quickstart for using Mediamatic's RFID readers

    At Mediamatic, two different kind of high-frequency USB-based RFID readers are in use. While it is perfectly possible to write your own interfacing software for communication, Mediamatic already has...

  • Pachinko, i.a. Nishijin & Sankyo, from 1980…

    Extremely addictive

    The first Pachinko machines appeared in Japan around 1920 and were initially intended as children's toys. A decade later Pachinko became very popular among grown-ups as well. It's highly addictive...

created Neil Mendoza modified Neil Mendoza

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