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  • Herman Kienhuis

    manager business development @ ilse media

  • architecture
  • Film
  • internet isp
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  • open
  • creativity
  • Architectuur
  • Report: Talk of the town #27

    Maarten Poelgeest in gesprek over hoe we de leegstand te lijf kunnen gaan: hergebruik!

  • Mystery, Sensuality and Intimacy

    Kevin Robert, Richard Hytner, Saatchi & Saatchi and Paul Molenaar, Ilsemedia

    There are three keys to the hearts of consumers - Mystery, Sensuality and Intimacy. Sisomo is how they come alive - Sight, Sound and Motion. Success in the Attraction Economy belongs to those who can...

  • Report Talk of the Town #26

    Berlijn, Europa's creatieve hoofdstad?

  • Nuit Blanche Amsterdam

    Een nachtelijke ontdekkingsreis

    Stichting Vuig is een jaar geleden in het leven geroepen door Josine Neyman en Kristel Mutsters "om grote en mooie dingen te kunnen creëren". Ze wilden een groter publiek in contact brengen met...

  • Creative Business Models

    Research presentation and discussion

    Creative Business Models research presentation & discussion. We are proud to give a preview of our research results and discuss successful business models behind creative products, with insiders and...

  • In Search of Belonging

    Susan Kish, Xing; Danah Boyd, Researcher; Marc Canter, Broadband Mechanics

    It’s human nature to form cliques and join communities. The Internet, TV, music, mobile devices, virtual reality and gaming and print publications make it easier for people to form communities of...

  • TODAYSART 2011

    Festival beyond art

    TODAYSART is a festival in The Hague organized by The Generator, which profiles itself in Art, Music and Technology.

  • Augmented Reality for Advertisers

    Ferhan Cook, Eduardo Dias, Ydreams; David Polinchock, Brand Experience Lab; Jeroen Mol, Total Immersion

    Augmented reality is a field of computer research which deals with the combination of real world and computer generated data. Most AR research is concerned with the use of live video imagery which is...

  • Digital Pioneers

    Pitch Digital Pioneer Academy 2007, Presentation 'Open Doors' book

    Since April 2007 eleven projects are working on their Digital Pioneer Businessplan. During this event, the projects will each present their plans to a group of experts and compete for three prizes...

  • Virtual Worlds

    What do virtual worlds mean for brands

    Once the stuff of science fiction, virtual worlds are becoming central to the future of marketing, technology, entertainment and brand-building. Consumers desire to be engaged in a dialogue with the...

  • Designing Killer Experiences

    Peter Frankfurt, Co-Founder, Imaginary Forces

    Imaginary Forces is a leading practitioner of the art of ‘experience design’, driven by ‘moments of engagement’ between people and brands and the ideas, emotions and memories those moments create.

  • Advertisers In The Driver's Seat

    Dutch Language Meeting

    Advertisers in the Driver's seat! The unique interactive (TV) platform of BVA , called IDBC, will share the learnings of the first interactive TV advertising (i-Ads) in Holland-live demo's-. And...

  • Short presentations and Panel discussion: The…

    Andrew Klein, Spotzer; Dominique Delport, Havas; Marko Ahtisaari, Blyk

    One Show features Branded Entertainment, Spotzer offers a new scale for video commercials and Blyk thinks calls should be free. The advertising world is grappling for new models - in this interactive...

  • European Creative Industries@PICNIC

    Vision, Strategic Agenda, Work

    IIP CREATE, the innovation platform of the Dutch ICT/Media Creative Industries, is grasping the opportunity of this year’s international PICNIC event to invite leading European IT/Media Creative...

  • The Near Future of Pervasive Media Experiences

    Julian Bleecker, Dennis Crowley, Febien Girardin, Nicolas Nova

    Hosted by Julian Bleecker, Professor, University of Southern California and Researcher (United States)

  • Keynote: The Game of Life

    Katie Salen, Parsons School of Design

    New forms of gaming, including collaborative alternate reality games, and games that blur the boundary between reality and fiction.

  • Mobile City showcase

    Directly following the Mobile City workshop Waag Society will present what its Mobile City platform is all about and what future plans are.

  • Creative Genius: Things I have learned in my life…

    Stefan Sagmeister, Graphic Designer and Typographer, Sagmeister Inc (AT)

    Renowned for the album covers he created for the likes of Lou Reed, Talking Heads and the Rolling Stones, Austrian-born designer Stefan Sagmeister has a slightly different way of looking at things.

  • Keynote: The Cult of the Amateur

    Andrew Keen, author of The Cult of the Amateur (UK)

    In ‘The Cult of the Amateur’, Keen aims to show how today’s Internet is killing our culture and assaulting our economy. The Web 2.0 revolution is delivering superficial observations of the world...

  • Play as a Frame for Collaborative Creativity

    Ben Cerveny, Playground Foundation

    Drawing on a rich variety of examples ranging from wrestling kittens to massively multiplayer online gaming, Ben Cerveny discusses how meaning is generated in play and why creative people need it.

  • Heroes of the Information Economy — the Makers

    Cory Doctorow, BoingBoing

    With the rise of the internet and digital technology, we have not only been given the power to produce and distribute digital content, we now have new tools to make things.

  • Ipan Meeting

    Networking meeting with Michael Johnson of Pixar

    During PICNIC'07, IPAN will host a network meeting with one of the event's international top speakers as the guest of honour. The Dutch Association of Interactive Professionals, IPAN, has over 350...

  • Mediamatic Travel

    Reisbureau 2.0

    Hoe kun je een stad beter ontdekken dan door haar kunst? Mediamatic Travel is een netwerk van lokale kunst- en cultuurliefhebbers die staan te springen om jou rond te leiden door hun stad. Van...

  • IAM 2015

    The future of the new media professional

    In a future scenario workshop the Institute for Interactive Media (HvA) and her partners will explore the future of new media in 2015.

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