Presentation:

Odorama: Game Edition

With: Simon Niedenthal, Marie Ehrndal, Maki Ueda, Natali Blugerman and Sophia Bulgakova

14 Feb 2018

For centuries, 'kodo' has been played in Japan, the game and art of appreciating incense. For a more intense and realistic experience of games, game-makers in the West nowadays also use scent. In this Odorama edition on 14 February, olfactory artists and designers take scent to a different level. From traditional games to digital olfactory play and virtual reality, this edition plays with scent beyond the everyday experience. Even the smell of dreams - a rarely researched phenomenon will be discussed.

Tickets / Facebook

Enlarge

Asking questions during Odorama - Anisa Xhomaqi

Odorama is a collaboration between Mediamatic and Caro Verbeek.

Simon Niedenthal

Dr. Simon Niedenthal is an Associate Professor of Interaction Design at Malmö University, Sweden. He is currently engaged in 'Nosewise,’ a research project which aims to investigate the potential of smell-enabled gaming to enhance cognitive capacity. During this Odorama, he will dive into scented media and games, including toys, board games and even digital ones.

Marie Erhndal

As a UX and Play Designer, Marie Ehrndal works with design and development in the Nosewise project. This is a research collaboration between Stockholm and Malmö University. The talk will be a brief look into the process of researching, designing and developing scented VR applications. The focus will be on the process, challenges and lessons learned.

Maki Ueda

Maki Ueda is one of the most renowned olfactory artists. She created 'scents of Holland' and the scents surrounding geisha culture for Museum De Lakenhal. She has been based in The Netherlands since 2002, and occasionally teaches and gives workshops on olfactory art at ArtScience Interfaculty of The Royal Academy of Art and Royal Conservatory The Hague (NL), and at Willem de Kooning Art Academy (NL). Whilst Maki Ueda joins via Skype, Sunna Svavarsdottir, Lauren Jetty Howells-Green, Georgia Kosmatou, Kay Churcher and Sophia Bulgakova present five new interactive scent games developed at the ArtScience interfaculty.

Sophia Bulgakova

Sophia Bulgakova is currently studying at ArtScience interfaculty in Royal Academy of the Art, The Hague (Netherlands) and is developing her practice as visual and performance artist. Together with Sunna Svavarsdottir, Lauren Jetty Howells-Green, Georgia Kosmatou and Kay Churcher, Maki Ueda's students present five interactive games.

Natali Blugerman

In her installations and performances, Natali Blugerman hopes to expand our notion of ourselves and break the boundaries of what we think we are. In creating strong experiences, she hopes to open ourselves to new possibilities. Her main tools for this are natural elements, materials and phenomena. During this edition, she will discuss the smell of dreams, a rarely researched phenomenon.

Information

Odorama: Game Edition
Wednesday 14 February
Program starts at 20:00
Mediamatic Biotoop, Dijksgracht 6, Amsterdam
Tickets: €7,50 pre-sale | €10 door | Students €5 (incl. Administration fee)

Enlarge

Public during the Odorama presentation - Anisa Xhomaqi

Enlarge

Overview of a sold out Odorama - Anisa Xhomaqi

Enlarge

Smelling during Odorama: Game Edition - Giulia Menicucci

Enlarge

Presentation of Natali Blugerman - Giulia Menicucci

Enlarge

Caro is skyping with Maki Ueda during Odorama - Giulia Menicucci

Enlarge

Presentations during Odorama Game Edition - Giulia Menicucci

Enlarge

Presentations during Odorama: Game Edition - Giulia Menicucci

Enlarge

Presentation of Sophia Bulgakova and Kay Churcher - Giulia Menicucci

Enlarge

Natali Blugerman during balloon performance - Giulia Menicucci

Enlarge

The Balloon performance during Odorama - Giulia Menicucci

Enlarge

Audience with balloons during Odorama: The Game Edition - During this  Odorama   edition, 14 February 2018, olfactory artists and designers took scent to a different level. From traditional games to digital olfactory play and virtual reality, this edition was all about scent play. The audience was invited to take a balloon and blow it up so it could reveal its content. Giulia Menicucci

Enlarge

Interactive scented games - Giulia Menicucci

Enlarge

Smelling during interactive game playing - Giulia Menicucci

Enlarge

Interactive scented games during Odorama - Giulia Menicucci

Enlarge

Presentations of Marie Ehrndal and Simon Niedenthal - Giulia Menicucci